From: Jan M. <mu...@un...> - 2006-04-27 13:41:51
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Hi Yuan, |On Thu, 27 Apr 2006 22:35:48 +0900, Joschka Boedecker <jbo...@un...> said: > thanks a lot for the bug report. I'm forwarding it to the developers list and > I'll try to take a closer look tomorrow. > yuan xu wrote: >> Dear Joschka, >> I think I found a bug in kickeffector: >> While the agent both kick with the same kick force, but with >> differentdirections, the kick distance will be different! That is, when the >> agent act "kick(0,100)" in direction 0(means kickalong x axis), the >> distance is about 27m,but, when the agent act "kick(0,100)" in direction >> 90(means kick alongy axis), the distance is only about 20m. That's strange! Did you try to kick in "both directions" along the axes, i.e. along the x-axis "towards opponent goal" and "towards own goal" and along the y-axis to the "top" and to the "bottom" of the field? Did the directions make any differences? Bye, Jan -- Jan Murray + Uni Koblenz + http://www.uni-koblenz.de/~murray/contact.html ________________________________________________________ \"Trusting every aspect of our lives to a giant computer \ was the smartest thing we ever did!" -- Homer Simpson |