From: Oliver O. <fr...@us...> - 2007-03-15 07:27:03
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Update of /cvsroot/simspark/simspark/spark/kerosin/materialserver In directory sc8-pr-cvs8.sourceforge.net:/tmp/cvs-serv7790/spark/kerosin/materialserver Modified Files: material2dtexture.cpp materialsolid.cpp Log Message: Merged WIN32 branch back to main trunk (access previous version with tag pre_merge_WIN32) Index: materialsolid.cpp =================================================================== RCS file: /cvsroot/simspark/simspark/spark/kerosin/materialserver/materialsolid.cpp,v retrieving revision 1.2 retrieving revision 1.3 diff -C2 -d -r1.2 -r1.3 *** materialsolid.cpp 18 Feb 2006 19:41:48 -0000 1.2 --- materialsolid.cpp 15 Mar 2007 07:26:26 -0000 1.3 *************** *** 21,24 **** --- 21,25 ---- */ #include "materialsolid.h" + #include <kerosin/openglserver/openglwrapper.h> #include <kerosin/openglserver/openglserver.h> Index: material2dtexture.cpp =================================================================== RCS file: /cvsroot/simspark/simspark/spark/kerosin/materialserver/material2dtexture.cpp,v retrieving revision 1.1 retrieving revision 1.2 diff -C2 -d -r1.1 -r1.2 *** material2dtexture.cpp 5 Dec 2005 21:38:22 -0000 1.1 --- material2dtexture.cpp 15 Mar 2007 07:26:26 -0000 1.2 *************** *** 21,29 **** */ #include "material2dtexture.h" #include <kerosin/textureserver/textureserver.h> #include <kerosin/textureserver/texture.h> #include <kerosin/openglserver/openglserver.h> - #include <zeitgeist/logserver/logserver.h> - #include <zeitgeist/scriptserver/scriptserver.h> using namespace zeitgeist; --- 21,30 ---- */ #include "material2dtexture.h" + #include <zeitgeist/logserver/logserver.h> + #include <zeitgeist/scriptserver/scriptserver.h> #include <kerosin/textureserver/textureserver.h> #include <kerosin/textureserver/texture.h> + #include <kerosin/openglserver/openglwrapper.h> #include <kerosin/openglserver/openglserver.h> using namespace zeitgeist; *************** *** 80,84 **** if (mTexDiffuse.get() != 0) { ! glActiveTextureARB(GL_TEXTURE0_ARB); glEnable(GL_TEXTURE_2D); mTexDiffuse->Bind(); --- 81,85 ---- if (mTexDiffuse.get() != 0) { ! OpenGLServer::glActiveTextureARB(GL_TEXTURE0_ARB); glEnable(GL_TEXTURE_2D); mTexDiffuse->Bind(); *************** *** 87,91 **** if (mTexNormal.get() != 0) { ! glActiveTextureARB(GL_TEXTURE1_ARB); glEnable(GL_TEXTURE_2D); mTexNormal->Bind(); --- 88,92 ---- if (mTexNormal.get() != 0) { ! OpenGLServer::glActiveTextureARB(GL_TEXTURE1_ARB); glEnable(GL_TEXTURE_2D); mTexNormal->Bind(); *************** *** 94,98 **** if (mTexSpecular.get() != 0) { ! glActiveTextureARB(GL_TEXTURE2_ARB); glEnable(GL_TEXTURE_2D); mTexSpecular->Bind(); --- 95,99 ---- if (mTexSpecular.get() != 0) { ! OpenGLServer::glActiveTextureARB(GL_TEXTURE2_ARB); glEnable(GL_TEXTURE_2D); mTexSpecular->Bind(); |