From: Yuan Xu <xu...@in...> - 2011-05-16 14:46:07
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Hi Stefan, The reason of 10 lines modeled middle circle is only because it is the simplest way. In the case of real robot ( image processing ), circle can be combined by small lines or recognized directly by special methods. You can find the description of middle circle in rcssserver3d/data/rsg/agent/fieldring.rsg Best Regards, Xu, Yuan On 05/12/2011 03:45 PM, Stefan Glaser wrote: > Hallo all, > > I'm currently updating the descriptions in the wiki according to the new > release. I was able to look up / get most of the information I was > looking for, but two questions are still not clear to me, which I now > want to ask you in this mail. > > First of all, I wanted to ask for the unit transmitted by the > accelerometer. I wanted to document that it now provides RAW-data, but > it's unclear to me, what's the real meaning of that. Can someone give me > a pointer on that? > > The socond problem I'm unclear about is the description of the field > lines. I visualized the field lines to get some idea, where they are > located and why the agent sees so much of them. Then I realized that the > middle circle is modelled with 10 small field lines. If the complete > circle is seen (what is often the case for most of the robots during a > game), this results in 20 coordinates located around a relatively small > spot in a very simple arrangment, also supported by the middle line. I > wonder about the purpose of putting in this kind of modelling of the > middle circle. 20 coordinates is a lot of traffic - in fact close to 50% > of the currently visible field lines are needed to model the middle > circle. I'm also not sure how realistic this is compared to a real > scenario... but I have no experience with that. But since I expect the > vision-errors to be applied separately on each coordinate, it should be > absolutely no problem to do e.g. a camera calibration within a few cycles. > Overall I struggle a bit with giving a clear decription to the field > lines. The normal lines don't need a special description, but if the > middle circle stays this way, I have to add some special description to > the arrangement of these lines. > > Best regards, > Stefan > > ------------------------------------------------------------------------------ > Achieve unprecedented app performance and reliability > What every C/C++ and Fortran developer should know. > Learn how Intel has extended the reach of its next-generation tools > to help boost performance applications - inlcuding clusters. > http://p.sf.net/sfu/intel-dev2devmay > _______________________________________________ > Simspark Generic Physical MAS Simulator > simspark-devel mailing list > sim...@li... > https://lists.sourceforge.net/lists/listinfo/simspark-devel |