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From: <he...@us...> - 2011-03-25 22:36:25
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Revision: 262
http://simspark.svn.sourceforge.net/simspark/?rev=262&view=rev
Author: hedayat
Date: 2011-03-25 22:36:19 +0000 (Fri, 25 Mar 2011)
Log Message:
-----------
Updated RELEASE and NEWS notes for 0.6.5 release
Modified Paths:
--------------
trunk/rcssserver3d/ChangeLog
trunk/rcssserver3d/NEWS
trunk/rcssserver3d/RELEASE
Modified: trunk/rcssserver3d/ChangeLog
===================================================================
--- trunk/rcssserver3d/ChangeLog 2011-03-25 00:54:16 UTC (rev 261)
+++ trunk/rcssserver3d/ChangeLog 2011-03-25 22:36:19 UTC (rev 262)
@@ -1,3 +1,9 @@
+2011-03-26 Hedayat Vatankhah <hed...@gm...>
+
+ * NEWS:
+ * RELEASE:
+ - updated for 0.6.5 release
+
2011-03-25 Hedayat Vatankhah <hed...@gm...>
* rcssserver3d/CMakeLists.txt:
Modified: trunk/rcssserver3d/NEWS
===================================================================
--- trunk/rcssserver3d/NEWS 2011-03-25 00:54:16 UTC (rev 261)
+++ trunk/rcssserver3d/NEWS 2011-03-25 22:36:19 UTC (rev 262)
@@ -1,3 +1,35 @@
+[0.6.5]
+This release comes with a number of enhancements and some bug fixes. Most
+notably, the automated referee is improved to prevent many agents to collide
+with each other which is required for running games with more players. Also, to
+better suite the field for running 9 vs 9 games, the field size is increased
+and it is 21x14 now. There are some visual improvements and minor enhancements
+to improve the general experience with the simulator. Finally, simspark.rb is
+renamed to rcssserver3d.rb for more consistency.
+
+* New touch rules:
+The automated referee now enforces two new rules to better prevent crowding and
+a high number of collisions in 9 vs 9 games:
+- If an agent is in touch with more than 2 agents (including himself), and he
+ wasn't in such a situation in the previous time step - which means he is the
+ last to join the group - he is relocated outside of the field.
+- If it is not clear which agent joined the group last, e.g. when 3 players
+ were all separate at time t, but were all touching each other in time t + 1,
+ an agent is chosen at random for relocation.
+
+* Other Enhancements:
+- Visual improvements in rcssmonitor3d: new field texture, colored team names
+ and scores
+- Set different agent and monitor ports with --agent-port and --server-port
+- Bigger field size: 21x14
+- Updated PDF documentation
+- Bug fixes, specially in the automated referee
+- New Trainer command (killsim) to terminate the simulator
+- Compilation fixes
+- Nao robots now sense visual information about field lines by default
+- Now you should change the value of enableRealTimeMode variable in
+ rcssserver3d.rb if you want to turn off using real time mode
+
[0.6.4]
This release is supposed to be the final version of rcssserver3d for
RoboCup 2010 in Singapore. The release includes a referee patch contributed
Modified: trunk/rcssserver3d/RELEASE
===================================================================
--- trunk/rcssserver3d/RELEASE 2011-03-25 00:54:16 UTC (rev 261)
+++ trunk/rcssserver3d/RELEASE 2011-03-25 22:36:19 UTC (rev 262)
@@ -5,7 +5,8 @@
with each other which is required for running games with more players. Also, to
better suite the field for running 9 vs 9 games, the field size is increased
and it is 21x14 now. There are some visual improvements and minor enhancements
-to improve the general experience with the simulator.
+to improve the general experience with the simulator. Finally, simspark.rb is
+renamed to rcssserver3d.rb for more consistency.
* New touch rules:
The automated referee now enforces two new rules to better prevent crowding and
@@ -27,6 +28,8 @@
- New Trainer command (killsim) to terminate the simulator
- Compilation fixes
- Nao robots now sense visual information about field lines by default
+- Now you should change the value of enableRealTimeMode variable in
+ rcssserver3d.rb if you want to turn off using real time mode
You can get the package on the Simspark page on SourceForge
at http://sourceforge.net/projects/simspark/
This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site.
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