From: Ubbo V. <vi...@cs...> - 2010-04-30 16:41:11
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Dear colleagues, I am trying to install simspark on a new MacBook Pro under 64Bit to see how it behaves. I installed every necessary libs/tools etc. natively under 64bits. Almost no trouble with that. However, for the past few days I get haunted by an error that I cannot resolve and that according to the web forums has to do with the 64Bit architecture. The _FILE_OFFSET_BITS 64 is defined (in the file down below and also set everywhere else). Did somebody try this before and can help (or not tried before and can help)? I always get the same error (at different places but all related to wx*) no matter what I change. I installed the latest wxWidgets (trunk from yesterday) successfully. Thanks in advance, Ubbo ********************** [ 87%] Built target rosimporter [ 88%] Built target rubysceneimporter [ 90%] Built target sparkmonitor [ 94%] Built target sparkagent [ 95%] Built target sceneeffector [ 95%] Building CXX object plugin/inputwx/CMakeFiles/inputwx.dir/inputsystemwx.cpp.o i686-apple-darwin10-g++-4.2.1: _FILE_OFFSET_BITS=64: No such file or directory i686-apple-darwin10-g++-4.2.1: _LARGE_FILES: No such file or directory i686-apple-darwin10-g++-4.2.1: __WXDEBUG__: No such file or directory i686-apple-darwin10-g++-4.2.1: __WXMAC__: No such file or directory make[2]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/inputsystemwx.cpp.o] Error 1 make[1]: *** [plugin/inputwx/CMakeFiles/inputwx.dir/all] Error 2 make: *** [all] Error 2 |