|
From: Mahdi <zig...@gm...> - 2009-02-17 13:03:26
|
Hi Hedyat I tested that, redirected all the output to a file, and yet the problem still haunts... Here is the file's inside: Successfully parsed file. WorldModel::updateFromServerMsg: Unknown information: (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00))lj6) (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00))lj6) (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00))lj6) (ax -0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax -0.00)) Successfully parsed file. WorldModel::updateFromServerMsg: Unknown information: (n llj6) (ax 0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax 0.00)) WorldModel::updateFromServerMsg: Unknown information: (n llj6) (ax 0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax 0.00)) WorldModel::updateFromServerMsg: Unknown information: (n llj6) (ax 0.00)) WorldModel::updateFromServerMsg: Unknown information: (ax 0.00)) Successfully parsed file. Finished starting players. (DataPorter::recvMessage) Connection reset by peer Goalie out. (DataPorter::recvMessage) Connection reset by peer #2 out. (DataPorter::recvMessage) Connection reset by peer #3 out. I guess, that maybe it is because There is a specific order for sending scene, init and beam commands in the first of initialization. Is there any such squence in a continuos cycle series? Let me calrify by an example: cycle #0: Agent sends scene command cycle #1: Agent sends init command cycle #2: Agent sends beam command The reason for me to guess this, is that when I randomly change the cycles of these commands, the error come in every cycle, so far my current configuration is the one that has the minimum of these errors. Cheers Mahdi |