From: Mohammad T. K. <kha...@gm...> - 2009-02-10 20:55:57
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hi all > > First of all, we'd like to make our physics and graphics support more > modular, so that we can use physical engines other than ODE and graphical > engines like OGRE and OpenSceneGraph. > For physics, using PAL may or may not be a good decision. Please have these > issues in mind and let us know any ideas which you have about these issues. > > As you already know, my main plan was to add Player support as a way to > provide a new binary protocol (agent-server for now, but might or might not > be suitable for monitor-server communication too). But there are some issues > which should be decided about. So, following is some parts of my last email > to Joschka about these issues. Please read and let me know about your > opinions. > Thanks in advance! > i don't know a lot about player and what it can do but: in addition to other opinion about adding player support, i think going toward standardization must be one of the main changes to our simulator, and adding player support is a big gait, also making physics and graphics more modular and adding an abstraction layer to them help to improve relevant component when needed, not especially with OGRE or OSG. above changes(that are toward standardization) makes our simulator more popular and when number of users grown, the simulator improves(more and more) too. best wishes -- Mohammad Taghi Khalifeh AUT Robocup 3D soccer simulation team |