From: Mahdi <zig...@gm...> - 2009-02-08 19:57:45
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Hi Hedayat and all I think that adding a simple but efficient binary protocol would take much less time compared to adding player to simspark. So I think it's better to have the binary protocol first inserted, and integrate player with less haste and more efficiency. Integrating player would help to add multithread support for simspark, so it may be dangerous if it is hastily inserted into simpark for the RC09 competitions. For the problem you mentioned about the binary size mismatch of indormation in different cpu architectures, I did a bit of searching, and found out that Microsoft dot net framework has introduced some types like int32, int64 and like these, which gcc yet does not support, or may not support at all. (Please correct me if I am assuming wrong) So another way should be found around the problem. Anybody got any idea? Cheers Mahdi |