From: <yx...@us...> - 2009-01-14 14:39:14
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Revision: 21 http://simspark.svn.sourceforge.net/simspark/?rev=21&view=rev Author: yxu Date: 2009-01-14 14:38:57 +0000 (Wed, 14 Jan 2009) Log Message: ----------- - correct include files' path - define macro PREFIX in sparkconfig.h.cmake to search rescourse in installed directory Modified Paths: -------------- trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h trunk/rcssserver3d/plugin/soccer/ball/ball.cpp trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h trunk/rcssserver3d/rcssagent3d/main.cpp trunk/spark/sparkconfig.h.cmake Modified: trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -20,9 +20,9 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "agentstate.h" -#include <soccer/soccertypes.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <soccertypes.h> +#include <soccerbase/soccerbase.h> +#include <gamestateaspect/gamestateaspect.h> #include <sstream> using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,8 +22,8 @@ #ifndef AGENTSTATE_H #define AGENTSTATE_H -#include <soccer/soccertypes.h> -#include <soccer/objectstate/objectstate.h> +#include <soccertypes.h> +#include <objectstate/objectstate.h> namespace oxygen { Modified: trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -20,9 +20,9 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "agentstateperceptor.h" -#include <soccer/agentstate/agentstate.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/restrictedvisionperceptor/restrictedvisionperceptor.h> +#include <agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <restrictedvisionperceptor/restrictedvisionperceptor.h> using namespace salt; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #define AGENTSTATEPERCEPTOR_H #include <oxygen/agentaspect/perceptor.h> -#include <soccer/soccertypes.h> +#include <soccertypes.h> class AgentState; Modified: trunk/rcssserver3d/plugin/soccer/ball/ball.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/ball/ball.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/ball/ball.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -21,7 +21,7 @@ */ #include <oxygen/agentaspect/agentaspect.h> #include <oxygen/physicsserver/body.h> -#include <soccer/ballstateaspect/ballstateaspect.h> +#include <ballstateaspect/ballstateaspect.h> #include "ball.h" using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -25,9 +25,9 @@ #include <oxygen/sceneserver/scene.h> #include <oxygen/agentaspect/agentaspect.h> #include <oxygen/physicsserver/recorderhandler.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/ball/ball.h> +#include <gamestateaspect/gamestateaspect.h> +#include <soccerbase/soccerbase.h> +#include <ball/ball.h> using namespace oxygen; using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,8 +22,8 @@ #ifndef BALLLSTATEASPECT_H #define BALLLSTATEASPECT_H -#include <soccer/soccercontrolaspect/soccercontrolaspect.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <soccercontrolaspect/soccercontrolaspect.h> +#include <gamestateaspect/gamestateaspect.h> /** BallStateAspect is a ControlAspect that holds information about the current state of the ball in the simulation. Modified: trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -21,8 +21,8 @@ */ #include "beamaction.h" #include "beameffector.h" -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> #include <cmath> #include <oxygen/agentaspect/agentaspect.h> Modified: trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h 2009-01-14 14:38:57 UTC (rev 21) @@ -24,7 +24,7 @@ #include <oxygen/agentaspect/effector.h> #include <oxygen/physicsserver/body.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <gamestateaspect/gamestateaspect.h> class BeamEffector : public oxygen::Effector { Modified: trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -27,11 +27,11 @@ #include <oxygen/agentaspect/agentaspect.h> #include <oxygen/physicsserver/body.h> #include <oxygen/gamecontrolserver/gamecontrolserver.h> -#include <soccer/ballstateaspect/ballstateaspect.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/soccercontrolaspect/soccercontrolaspect.h> -#include <soccer/soccerruleaspect/soccerruleaspect.h> +#include <ballstateaspect/ballstateaspect.h> +#include <agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <soccercontrolaspect/soccercontrolaspect.h> +#include <soccerruleaspect/soccerruleaspect.h> using namespace boost; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,8 +23,8 @@ #include <oxygen/agentaspect/effector.h> #include <oxygen/physicsserver/body.h> -#include <soccer/ball/ball.h> -#include <soccer/ballstateaspect/ballstateaspect.h> +#include <ball/ball.h> +#include <ballstateaspect/ballstateaspect.h> namespace salt { Modified: trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -24,7 +24,7 @@ #include <salt/gmath.h> #include <zeitgeist/logserver/logserver.h> #include <oxygen/physicsserver/spherecollider.h> -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> #include <oxygen/sceneserver/transform.h> using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h 2009-01-14 14:38:57 UTC (rev 21) @@ -25,7 +25,7 @@ #include <salt/random.h> #include <oxygen/agentaspect/effector.h> #include <oxygen/physicsserver/body.h> -#include <soccer/agentstate/agentstate.h> +#include <agentstate/agentstate.h> class DriveEffector : public oxygen::Effector { Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -21,8 +21,8 @@ */ #include "gamestateaspect.h" #include <zeitgeist/logserver/logserver.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> #include <salt/random.h> using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,7 +22,7 @@ #ifndef GAMESTATEASPECT_H #define GAMESTATEASPECT_H -#include <soccer/soccercontrolaspect/soccercontrolaspect.h> +#include <soccercontrolaspect/soccercontrolaspect.h> #include <set> class AgentState; Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -21,7 +21,7 @@ */ #include "gamestateitem.h" #include "gamestateaspect.h" -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> using namespace oxygen; using namespace std; Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #define GAMESTATEITEM_H #include <oxygen/monitorserver/monitoritem.h> -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> class GameStateAspect; Modified: trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -21,9 +21,9 @@ */ #include "gamestateperceptor.h" #include <zeitgeist/logserver/logserver.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> +#include <gamestateaspect/gamestateaspect.h> using namespace zeitgeist; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #define GAMESTATEPERCEPTOR_H #include <oxygen/agentaspect/perceptor.h> -#include <soccer/soccertypes.h> +#include <soccertypes.h> class GameStateAspect; class AgentState; Modified: trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -22,7 +22,7 @@ #include "gametimeperceptor.h" #include <zeitgeist/logserver/logserver.h> //#include <soccer/soccerbase/soccerbase.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <gamestateaspect/gamestateaspect.h> using namespace zeitgeist; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #define GAMETIMEPERCEPTOR_H #include <oxygen/agentaspect/perceptor.h> -#include <soccer/soccertypes.h> +#include <soccertypes.h> class GameStateAspect; //class AgentState; Modified: trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -19,9 +19,9 @@ Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #include "hearperceptor.h" -#include <soccer/agentstate/agentstate.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <gamestateaspect/gamestateaspect.h> //#include <soccer/soccertypes.h> using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -26,9 +26,9 @@ #include <oxygen/gamecontrolserver/predicate.h> #include <oxygen/physicsserver/body.h> #include <oxygen/physicsserver/space.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> +#include <gamestateaspect/gamestateaspect.h> #include <sstream> using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -25,8 +25,8 @@ //#include <oxygen/gamecontrolserver/predicate.h> #include <oxygen/sceneserver/sceneserver.h> #include <oxygen/physicsserver/body.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> //#include <soccer/gamestateaspect/gamestateaspect.h> #include <kerosin/sceneserver/singlematnode.h> #include <sstream> Modified: trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -23,8 +23,8 @@ #include <oxygen/agentaspect/agentaspect.h> #include <oxygen/sceneserver/sceneserver.h> #include <oxygen/physicsserver/body.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <agentstate/agentstate.h> #include <kerosin/sceneserver/staticmesh.h> #include <sstream> #include <string> Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -20,13 +20,13 @@ #include "internalsoccerinput.h" #include <zeitgeist/scriptserver/scriptserver.h> #include <zeitgeist/logserver/logserver.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/soccerruleaspect/soccerruleaspect.h> +#include <gamestateaspect/gamestateaspect.h> +#include <soccerruleaspect/soccerruleaspect.h> #include <oxygen/physicsserver/body.h> #include <oxygen/sceneserver/fpscontroller.h> #include <oxygen/gamecontrolserver/gamecontrolserver.h> #include <oxygen/agentaspect/agentaspect.h> -#include <soccer/agentstate/agentstate.h> +#include <agentstate/agentstate.h> using namespace boost; using namespace zeitgeist; Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #include <kerosin/inputserver/inputitem.h> #include <kerosin/inputserver/inputcontrol.h> #include <kerosin/renderserver/renderserver.h> -#include <soccer/soccertypes.h> +#include <soccertypes.h> namespace oxygen { Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -27,8 +27,8 @@ #include <kerosin/textureserver/texture2d.h> #include <kerosin/fontserver/fontserver.h> #include <kerosin/fontserver/font.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/soccerbase/soccerbase.h> +#include <gamestateaspect/gamestateaspect.h> +#include <soccerbase/soccerbase.h> using namespace kerosin; using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -25,7 +25,7 @@ #include <zeitgeist/logserver/logserver.h> #include <oxygen/sceneserver/transform.h> #include <oxygen/physicsserver/spherecollider.h> -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> using namespace boost; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h 2009-01-14 14:38:57 UTC (rev 21) @@ -26,8 +26,8 @@ #include <oxygen/agentaspect/agentaspect.h> #include <oxygen/agentaspect/effector.h> #include <oxygen/physicsserver/body.h> -#include <soccer/ball/ball.h> -#include <soccer/ballstateaspect/ballstateaspect.h> +#include <ball/ball.h> +#include <ballstateaspect/ballstateaspect.h> class BallStateAspect; Modified: trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,7 +22,7 @@ #ifndef OBJECTSTATE_H #define OBJECTSTATE_H -#include <soccer/soccernode/soccernode.h> +#include <soccernode/soccernode.h> class ObjectState : public SoccerNode { Modified: trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -23,8 +23,8 @@ #include "pantilteffector.h" #include <salt/gmath.h> #include <zeitgeist/logserver/logserver.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/restrictedvisionperceptor/restrictedvisionperceptor.h> +#include <soccerbase/soccerbase.h> +#include <restrictedvisionperceptor/restrictedvisionperceptor.h> using namespace boost; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h 2009-01-14 14:38:57 UTC (rev 21) @@ -25,7 +25,7 @@ #include <salt/random.h> #include <oxygen/agentaspect/effector.h> #include <oxygen/physicsserver/body.h> -#include <soccer/agentstate/agentstate.h> +#include <agentstate/agentstate.h> class PanTiltEffector : public oxygen::Effector { Modified: trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #include <zeitgeist/logserver/logserver.h> #include <oxygen/sceneserver/scene.h> #include <oxygen/sceneserver/transform.h> -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> #include <salt/gmath.h> using namespace zeitgeist; Modified: trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -28,7 +28,7 @@ #include <oxygen/sceneserver/sceneserver.h> #include <oxygen/sceneserver/transform.h> #include <oxygen/agentaspect/agentaspect.h> -#include <soccer/agentstate/agentstate.h> +#include <agentstate/agentstate.h> class RestrictedVisionPerceptor : public oxygen::Perceptor { Modified: trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -22,9 +22,9 @@ #include "sayeffector.h" #include <zeitgeist/logserver/logserver.h> #include <oxygen/agentaspect/agentaspect.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/soccerruleaspect/soccerruleaspect.h> +#include <agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <soccerruleaspect/soccerruleaspect.h> using namespace boost; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -27,15 +27,15 @@ #include <oxygen/sceneserver/scene.h> #include <oxygen/sceneserver/transform.h> #include <oxygen/agentaspect/agentaspect.h> -#include <soccer/soccertypes.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/ball/ball.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/ballstateaspect/ballstateaspect.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/fieldflag/fieldflag.h> -#include <soccer/sayeffector/sayeffector.h> +#include <soccertypes.h> +#include <soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> +#include <ball/ball.h> +#include <gamestateaspect/gamestateaspect.h> +#include <ballstateaspect/ballstateaspect.h> +#include <agentstate/agentstate.h> +#include <fieldflag/fieldflag.h> +#include <sayeffector/sayeffector.h> #ifndef WIN32 #include <netinet/in.h> Modified: trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -26,7 +26,7 @@ #include <string> #include <oxygen/monitorserver/monitorsystem.h> -#include <soccer/trainercommandparser/trainercommandparser.h> +#include <trainercommandparser/trainercommandparser.h> class GameStateAspect; class BallStateAspect; Modified: trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -29,10 +29,10 @@ #include <oxygen/sceneserver/transform.h> #include <oxygen/controlaspect/controlaspect.h> #include <oxygen/gamecontrolserver/gamecontrolserver.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/soccerruleaspect/soccerruleaspect.h> -#include <soccer/agentstate/agentstate.h> -#include <soccer/ball/ball.h> +#include <gamestateaspect/gamestateaspect.h> +#include <soccerruleaspect/soccerruleaspect.h> +#include <agentstate/agentstate.h> +#include <ball/ball.h> #include <oxygen/physicsserver/space.h> #include <zeitgeist/leaf.h> Modified: trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,7 +22,7 @@ #ifndef SOCCERBASE_H #define SOCCERBASE_H -#include <soccer/soccertypes.h> +#include <soccertypes.h> #include <zeitgeist/scriptserver/scriptserver.h> #include <zeitgeist/leaf.h> #include <zeitgeist/logserver/logserver.h> Modified: trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -25,8 +25,8 @@ #include <oxygen/sceneserver/scene.h> #include <oxygen/physicsserver/recorderhandler.h> #include <oxygen/physicsserver/body.h> -#include <soccer/ball/ball.h> -#include <soccer/soccerbase/soccerbase.h> +#include <ball/ball.h> +#include <soccerbase/soccerbase.h> using namespace oxygen; using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #define SOCCERCONTROLASPECT_H #include <oxygen/controlaspect/controlaspect.h> -#include <soccer/soccertypes.h> +#include <soccertypes.h> class GameStateAspect; class BallStateAspect; Modified: trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -26,10 +26,10 @@ #include <oxygen/physicsserver/body.h> #include <oxygen/sceneserver/scene.h> #include <oxygen/gamecontrolserver/gamecontrolserver.h> -#include <soccer/soccerbase/soccerbase.h> -#include <soccer/gamestateaspect/gamestateaspect.h> -#include <soccer/ballstateaspect/ballstateaspect.h> -#include <soccer/agentstate/agentstate.h> +#include <soccerbase/soccerbase.h> +#include <gamestateaspect/gamestateaspect.h> +#include <ballstateaspect/ballstateaspect.h> +#include <agentstate/agentstate.h> using namespace oxygen; using namespace boost; Modified: trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h 2009-01-14 14:38:57 UTC (rev 21) @@ -22,10 +22,10 @@ #ifndef SOCCERRULEASPECT_H #define SOCCERRULEASPECT_H -#include <soccer/soccercontrolaspect/soccercontrolaspect.h> -#include <soccer/soccertypes.h> -#include <soccer/ballstateaspect/ballstateaspect.h> -#include <soccer/gamestateaspect/gamestateaspect.h> +#include <soccercontrolaspect/soccercontrolaspect.h> +#include <soccertypes.h> +#include <ballstateaspect/ballstateaspect.h> +#include <gamestateaspect/gamestateaspect.h> class AgentState; Modified: trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h 2009-01-14 14:38:57 UTC (rev 21) @@ -30,8 +30,8 @@ #include <oxygen/gamecontrolserver/predicate.h> #include <oxygen/gamecontrolserver/baseparser.h> #include <salt/vector.h> -#include <soccer/soccertypes.h> -#include <soccer/soccerruleaspect/soccerruleaspect.h> +#include <soccertypes.h> +#include <soccerruleaspect/soccerruleaspect.h> class TrainerCommandParser : public oxygen::MonitorCmdParser { Modified: trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp =================================================================== --- trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -23,7 +23,7 @@ #include <zeitgeist/logserver/logserver.h> #include <oxygen/sceneserver/scene.h> #include <oxygen/sceneserver/transform.h> -#include <soccer/soccerbase/soccerbase.h> +#include <soccerbase/soccerbase.h> using namespace zeitgeist; using namespace oxygen; Modified: trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h =================================================================== --- trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h 2009-01-14 14:38:57 UTC (rev 21) @@ -28,7 +28,7 @@ #include <oxygen/sceneserver/sceneserver.h> #include <oxygen/sceneserver/transform.h> #include <oxygen/agentaspect/agentaspect.h> -#include <soccer/agentstate/agentstate.h> +#include <agentstate/agentstate.h> class VisionPerceptor : public oxygen::Perceptor { Modified: trunk/rcssserver3d/rcssagent3d/main.cpp =================================================================== --- trunk/rcssserver3d/rcssagent3d/main.cpp 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/rcssserver3d/rcssagent3d/main.cpp 2009-01-14 14:38:57 UTC (rev 21) @@ -208,7 +208,7 @@ //printf ("xxx-%s\n", buffer+5); // msg is prefixed with it's total length - unsigned int msgLen = ntohl(*(unsigned int*)buffer); + int msgLen = ntohl(*(unsigned int*)buffer); // cerr << "GM 6 / " << msgLen << " (bytesRead " << bytesRead << ")\n"; if(sizeof(unsigned int) + msgLen > sizeof(buffer)) { cerr << "message too long; aborting" << endl; @@ -216,7 +216,7 @@ } // read remaining message segments - unsigned int msgRead = bytesRead - sizeof(unsigned int); + int msgRead = bytesRead - sizeof(unsigned int); //cerr << "msgRead = |" << msgRead << "|\n"; Modified: trunk/spark/sparkconfig.h.cmake =================================================================== --- trunk/spark/sparkconfig.h.cmake 2008-12-19 19:13:20 UTC (rev 20) +++ trunk/spark/sparkconfig.h.cmake 2009-01-14 14:38:57 UTC (rev 21) @@ -35,3 +35,5 @@ #cmakedefine HAVE_KEROSIN_KEROSIN_H 1 #define PACKAGE_NAME "${CMAKE_PROJECT_NAME}" + +#define PREFIX "${prefix}" This was sent by the SourceForge.net collaborative development platform, the world's largest Open Source development site. |