|
From: <yx...@us...> - 2009-01-14 14:39:14
|
Revision: 21
http://simspark.svn.sourceforge.net/simspark/?rev=21&view=rev
Author: yxu
Date: 2009-01-14 14:38:57 +0000 (Wed, 14 Jan 2009)
Log Message:
-----------
- correct include files' path
- define macro PREFIX in sparkconfig.h.cmake to search rescourse in
installed directory
Modified Paths:
--------------
trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp
trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h
trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp
trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h
trunk/rcssserver3d/plugin/soccer/ball/ball.cpp
trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp
trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h
trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp
trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h
trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp
trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h
trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp
trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h
trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp
trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h
trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp
trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h
trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp
trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h
trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp
trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h
trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp
trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp
trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp
trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp
trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp
trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h
trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp
trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp
trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h
trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h
trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp
trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h
trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp
trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h
trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp
trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp
trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h
trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp
trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h
trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp
trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h
trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp
trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h
trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h
trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp
trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h
trunk/rcssserver3d/rcssagent3d/main.cpp
trunk/spark/sparkconfig.h.cmake
Modified: trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -20,9 +20,9 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "agentstate.h"
-#include <soccer/soccertypes.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <soccertypes.h>
+#include <soccerbase/soccerbase.h>
+#include <gamestateaspect/gamestateaspect.h>
#include <sstream>
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/agentstate/agentstate.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,8 +22,8 @@
#ifndef AGENTSTATE_H
#define AGENTSTATE_H
-#include <soccer/soccertypes.h>
-#include <soccer/objectstate/objectstate.h>
+#include <soccertypes.h>
+#include <objectstate/objectstate.h>
namespace oxygen
{
Modified: trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -20,9 +20,9 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "agentstateperceptor.h"
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/restrictedvisionperceptor/restrictedvisionperceptor.h>
+#include <agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <restrictedvisionperceptor/restrictedvisionperceptor.h>
using namespace salt;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/agentstateperceptor/agentstateperceptor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#define AGENTSTATEPERCEPTOR_H
#include <oxygen/agentaspect/perceptor.h>
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
class AgentState;
Modified: trunk/rcssserver3d/plugin/soccer/ball/ball.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/ball/ball.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/ball/ball.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -21,7 +21,7 @@
*/
#include <oxygen/agentaspect/agentaspect.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
+#include <ballstateaspect/ballstateaspect.h>
#include "ball.h"
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,9 +25,9 @@
#include <oxygen/sceneserver/scene.h>
#include <oxygen/agentaspect/agentaspect.h>
#include <oxygen/physicsserver/recorderhandler.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/ball/ball.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <soccerbase/soccerbase.h>
+#include <ball/ball.h>
using namespace oxygen;
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/ballstateaspect/ballstateaspect.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,8 +22,8 @@
#ifndef BALLLSTATEASPECT_H
#define BALLLSTATEASPECT_H
-#include <soccer/soccercontrolaspect/soccercontrolaspect.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <soccercontrolaspect/soccercontrolaspect.h>
+#include <gamestateaspect/gamestateaspect.h>
/** BallStateAspect is a ControlAspect that holds information about
the current state of the ball in the simulation.
Modified: trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -21,8 +21,8 @@
*/
#include "beamaction.h"
#include "beameffector.h"
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
#include <cmath>
#include <oxygen/agentaspect/agentaspect.h>
Modified: trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/beameffector/beameffector.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -24,7 +24,7 @@
#include <oxygen/agentaspect/effector.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <gamestateaspect/gamestateaspect.h>
class BeamEffector : public oxygen::Effector
{
Modified: trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -27,11 +27,11 @@
#include <oxygen/agentaspect/agentaspect.h>
#include <oxygen/physicsserver/body.h>
#include <oxygen/gamecontrolserver/gamecontrolserver.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/soccercontrolaspect/soccercontrolaspect.h>
-#include <soccer/soccerruleaspect/soccerruleaspect.h>
+#include <ballstateaspect/ballstateaspect.h>
+#include <agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <soccercontrolaspect/soccercontrolaspect.h>
+#include <soccerruleaspect/soccerruleaspect.h>
using namespace boost;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/catcheffector/catcheffector.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,8 +23,8 @@
#include <oxygen/agentaspect/effector.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/ball/ball.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
+#include <ball/ball.h>
+#include <ballstateaspect/ballstateaspect.h>
namespace salt
{
Modified: trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -24,7 +24,7 @@
#include <salt/gmath.h>
#include <zeitgeist/logserver/logserver.h>
#include <oxygen/physicsserver/spherecollider.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
#include <oxygen/sceneserver/transform.h>
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/driveeffector/driveeffector.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,7 +25,7 @@
#include <salt/random.h>
#include <oxygen/agentaspect/effector.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/agentstate/agentstate.h>
+#include <agentstate/agentstate.h>
class DriveEffector : public oxygen::Effector
{
Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -21,8 +21,8 @@
*/
#include "gamestateaspect.h"
#include <zeitgeist/logserver/logserver.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
#include <salt/random.h>
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateaspect.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,7 +22,7 @@
#ifndef GAMESTATEASPECT_H
#define GAMESTATEASPECT_H
-#include <soccer/soccercontrolaspect/soccercontrolaspect.h>
+#include <soccercontrolaspect/soccercontrolaspect.h>
#include <set>
class AgentState;
Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -21,7 +21,7 @@
*/
#include "gamestateitem.h"
#include "gamestateaspect.h"
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
using namespace oxygen;
using namespace std;
Modified: trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateaspect/gamestateitem.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#define GAMESTATEITEM_H
#include <oxygen/monitorserver/monitoritem.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
class GameStateAspect;
Modified: trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -21,9 +21,9 @@
*/
#include "gamestateperceptor.h"
#include <zeitgeist/logserver/logserver.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
+#include <gamestateaspect/gamestateaspect.h>
using namespace zeitgeist;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gamestateperceptor/gamestateperceptor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#define GAMESTATEPERCEPTOR_H
#include <oxygen/agentaspect/perceptor.h>
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
class GameStateAspect;
class AgentState;
Modified: trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,7 +22,7 @@
#include "gametimeperceptor.h"
#include <zeitgeist/logserver/logserver.h>
//#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <gamestateaspect/gamestateaspect.h>
using namespace zeitgeist;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/gametimeperceptor/gametimeperceptor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#define GAMETIMEPERCEPTOR_H
#include <oxygen/agentaspect/perceptor.h>
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
class GameStateAspect;
//class AgentState;
Modified: trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/hearperceptor/hearperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -19,9 +19,9 @@
Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
*/
#include "hearperceptor.h"
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <gamestateaspect/gamestateaspect.h>
//#include <soccer/soccertypes.h>
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/initeffector/initeffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -26,9 +26,9 @@
#include <oxygen/gamecontrolserver/predicate.h>
#include <oxygen/physicsserver/body.h>
#include <oxygen/physicsserver/space.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
+#include <gamestateaspect/gamestateaspect.h>
#include <sstream>
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/initeffector/singlematiniteffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,8 +25,8 @@
//#include <oxygen/gamecontrolserver/predicate.h>
#include <oxygen/sceneserver/sceneserver.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
//#include <soccer/gamestateaspect/gamestateaspect.h>
#include <kerosin/sceneserver/singlematnode.h>
#include <sstream>
Modified: trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/initeffector/staticmeshiniteffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,8 +23,8 @@
#include <oxygen/agentaspect/agentaspect.h>
#include <oxygen/sceneserver/sceneserver.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <agentstate/agentstate.h>
#include <kerosin/sceneserver/staticmesh.h>
#include <sstream>
#include <string>
Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -20,13 +20,13 @@
#include "internalsoccerinput.h"
#include <zeitgeist/scriptserver/scriptserver.h>
#include <zeitgeist/logserver/logserver.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/soccerruleaspect/soccerruleaspect.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <soccerruleaspect/soccerruleaspect.h>
#include <oxygen/physicsserver/body.h>
#include <oxygen/sceneserver/fpscontroller.h>
#include <oxygen/gamecontrolserver/gamecontrolserver.h>
#include <oxygen/agentaspect/agentaspect.h>
-#include <soccer/agentstate/agentstate.h>
+#include <agentstate/agentstate.h>
using namespace boost;
using namespace zeitgeist;
Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerinput.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#include <kerosin/inputserver/inputitem.h>
#include <kerosin/inputserver/inputcontrol.h>
#include <kerosin/renderserver/renderserver.h>
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
namespace oxygen
{
Modified: trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/internalsoccermonitor/internalsoccerrender.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -27,8 +27,8 @@
#include <kerosin/textureserver/texture2d.h>
#include <kerosin/fontserver/fontserver.h>
#include <kerosin/fontserver/font.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <soccerbase/soccerbase.h>
using namespace kerosin;
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,7 +25,7 @@
#include <zeitgeist/logserver/logserver.h>
#include <oxygen/sceneserver/transform.h>
#include <oxygen/physicsserver/spherecollider.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
using namespace boost;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/kickeffector/kickeffector.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -26,8 +26,8 @@
#include <oxygen/agentaspect/agentaspect.h>
#include <oxygen/agentaspect/effector.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/ball/ball.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
+#include <ball/ball.h>
+#include <ballstateaspect/ballstateaspect.h>
class BallStateAspect;
Modified: trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/objectstate/objectstate.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,7 +22,7 @@
#ifndef OBJECTSTATE_H
#define OBJECTSTATE_H
-#include <soccer/soccernode/soccernode.h>
+#include <soccernode/soccernode.h>
class ObjectState : public SoccerNode
{
Modified: trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,8 +23,8 @@
#include "pantilteffector.h"
#include <salt/gmath.h>
#include <zeitgeist/logserver/logserver.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/restrictedvisionperceptor/restrictedvisionperceptor.h>
+#include <soccerbase/soccerbase.h>
+#include <restrictedvisionperceptor/restrictedvisionperceptor.h>
using namespace boost;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/pantilteffector/pantilteffector.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,7 +25,7 @@
#include <salt/random.h>
#include <oxygen/agentaspect/effector.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/agentstate/agentstate.h>
+#include <agentstate/agentstate.h>
class PanTiltEffector : public oxygen::Effector
{
Modified: trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#include <zeitgeist/logserver/logserver.h>
#include <oxygen/sceneserver/scene.h>
#include <oxygen/sceneserver/transform.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
#include <salt/gmath.h>
using namespace zeitgeist;
Modified: trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/restrictedvisionperceptor/restrictedvisionperceptor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -28,7 +28,7 @@
#include <oxygen/sceneserver/sceneserver.h>
#include <oxygen/sceneserver/transform.h>
#include <oxygen/agentaspect/agentaspect.h>
-#include <soccer/agentstate/agentstate.h>
+#include <agentstate/agentstate.h>
class RestrictedVisionPerceptor : public oxygen::Perceptor
{
Modified: trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/sayeffector/sayeffector.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,9 +22,9 @@
#include "sayeffector.h"
#include <zeitgeist/logserver/logserver.h>
#include <oxygen/agentaspect/agentaspect.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/soccerruleaspect/soccerruleaspect.h>
+#include <agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <soccerruleaspect/soccerruleaspect.h>
using namespace boost;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -27,15 +27,15 @@
#include <oxygen/sceneserver/scene.h>
#include <oxygen/sceneserver/transform.h>
#include <oxygen/agentaspect/agentaspect.h>
-#include <soccer/soccertypes.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/ball/ball.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/fieldflag/fieldflag.h>
-#include <soccer/sayeffector/sayeffector.h>
+#include <soccertypes.h>
+#include <soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
+#include <ball/ball.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <ballstateaspect/ballstateaspect.h>
+#include <agentstate/agentstate.h>
+#include <fieldflag/fieldflag.h>
+#include <sayeffector/sayeffector.h>
#ifndef WIN32
#include <netinet/in.h>
Modified: trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/sexpmonitor/sexpmonitor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -26,7 +26,7 @@
#include <string>
#include <oxygen/monitorserver/monitorsystem.h>
-#include <soccer/trainercommandparser/trainercommandparser.h>
+#include <trainercommandparser/trainercommandparser.h>
class GameStateAspect;
class BallStateAspect;
Modified: trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -29,10 +29,10 @@
#include <oxygen/sceneserver/transform.h>
#include <oxygen/controlaspect/controlaspect.h>
#include <oxygen/gamecontrolserver/gamecontrolserver.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/soccerruleaspect/soccerruleaspect.h>
-#include <soccer/agentstate/agentstate.h>
-#include <soccer/ball/ball.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <soccerruleaspect/soccerruleaspect.h>
+#include <agentstate/agentstate.h>
+#include <ball/ball.h>
#include <oxygen/physicsserver/space.h>
#include <zeitgeist/leaf.h>
Modified: trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccerbase/soccerbase.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,7 +22,7 @@
#ifndef SOCCERBASE_H
#define SOCCERBASE_H
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
#include <zeitgeist/scriptserver/scriptserver.h>
#include <zeitgeist/leaf.h>
#include <zeitgeist/logserver/logserver.h>
Modified: trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -25,8 +25,8 @@
#include <oxygen/sceneserver/scene.h>
#include <oxygen/physicsserver/recorderhandler.h>
#include <oxygen/physicsserver/body.h>
-#include <soccer/ball/ball.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <ball/ball.h>
+#include <soccerbase/soccerbase.h>
using namespace oxygen;
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccercontrolaspect/soccercontrolaspect.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#define SOCCERCONTROLASPECT_H
#include <oxygen/controlaspect/controlaspect.h>
-#include <soccer/soccertypes.h>
+#include <soccertypes.h>
class GameStateAspect;
class BallStateAspect;
Modified: trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -26,10 +26,10 @@
#include <oxygen/physicsserver/body.h>
#include <oxygen/sceneserver/scene.h>
#include <oxygen/gamecontrolserver/gamecontrolserver.h>
-#include <soccer/soccerbase/soccerbase.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
-#include <soccer/agentstate/agentstate.h>
+#include <soccerbase/soccerbase.h>
+#include <gamestateaspect/gamestateaspect.h>
+#include <ballstateaspect/ballstateaspect.h>
+#include <agentstate/agentstate.h>
using namespace oxygen;
using namespace boost;
Modified: trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/soccerruleaspect/soccerruleaspect.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -22,10 +22,10 @@
#ifndef SOCCERRULEASPECT_H
#define SOCCERRULEASPECT_H
-#include <soccer/soccercontrolaspect/soccercontrolaspect.h>
-#include <soccer/soccertypes.h>
-#include <soccer/ballstateaspect/ballstateaspect.h>
-#include <soccer/gamestateaspect/gamestateaspect.h>
+#include <soccercontrolaspect/soccercontrolaspect.h>
+#include <soccertypes.h>
+#include <ballstateaspect/ballstateaspect.h>
+#include <gamestateaspect/gamestateaspect.h>
class AgentState;
Modified: trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/trainercommandparser/trainercommandparser.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -30,8 +30,8 @@
#include <oxygen/gamecontrolserver/predicate.h>
#include <oxygen/gamecontrolserver/baseparser.h>
#include <salt/vector.h>
-#include <soccer/soccertypes.h>
-#include <soccer/soccerruleaspect/soccerruleaspect.h>
+#include <soccertypes.h>
+#include <soccerruleaspect/soccerruleaspect.h>
class TrainerCommandParser : public oxygen::MonitorCmdParser
{
Modified: trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp
===================================================================
--- trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -23,7 +23,7 @@
#include <zeitgeist/logserver/logserver.h>
#include <oxygen/sceneserver/scene.h>
#include <oxygen/sceneserver/transform.h>
-#include <soccer/soccerbase/soccerbase.h>
+#include <soccerbase/soccerbase.h>
using namespace zeitgeist;
using namespace oxygen;
Modified: trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h
===================================================================
--- trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/plugin/soccer/visionperceptor/visionperceptor.h 2009-01-14 14:38:57 UTC (rev 21)
@@ -28,7 +28,7 @@
#include <oxygen/sceneserver/sceneserver.h>
#include <oxygen/sceneserver/transform.h>
#include <oxygen/agentaspect/agentaspect.h>
-#include <soccer/agentstate/agentstate.h>
+#include <agentstate/agentstate.h>
class VisionPerceptor : public oxygen::Perceptor
{
Modified: trunk/rcssserver3d/rcssagent3d/main.cpp
===================================================================
--- trunk/rcssserver3d/rcssagent3d/main.cpp 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/rcssserver3d/rcssagent3d/main.cpp 2009-01-14 14:38:57 UTC (rev 21)
@@ -208,7 +208,7 @@
//printf ("xxx-%s\n", buffer+5);
// msg is prefixed with it's total length
- unsigned int msgLen = ntohl(*(unsigned int*)buffer);
+ int msgLen = ntohl(*(unsigned int*)buffer);
// cerr << "GM 6 / " << msgLen << " (bytesRead " << bytesRead << ")\n";
if(sizeof(unsigned int) + msgLen > sizeof(buffer)) {
cerr << "message too long; aborting" << endl;
@@ -216,7 +216,7 @@
}
// read remaining message segments
- unsigned int msgRead = bytesRead - sizeof(unsigned int);
+ int msgRead = bytesRead - sizeof(unsigned int);
//cerr << "msgRead = |" << msgRead << "|\n";
Modified: trunk/spark/sparkconfig.h.cmake
===================================================================
--- trunk/spark/sparkconfig.h.cmake 2008-12-19 19:13:20 UTC (rev 20)
+++ trunk/spark/sparkconfig.h.cmake 2009-01-14 14:38:57 UTC (rev 21)
@@ -35,3 +35,5 @@
#cmakedefine HAVE_KEROSIN_KEROSIN_H 1
#define PACKAGE_NAME "${CMAKE_PROJECT_NAME}"
+
+#define PREFIX "${prefix}"
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