From: Hedayat V. <hed...@ai...> - 2009-01-09 15:45:01
|
Hi! /*"Yuan Xu" <xuy...@gm...>*/ wrote on 01/09/2009 01:46:10 PM: > Hi Joschka and all, > > >> Since it's a technical issue, I would say it's a TC decision; but >> probably nobody is going to complain as long as there _is_ a >> decision ;-) >> >> True. Does anybody have a suggestion for suitable noise models? >> >> Again TC, I think. But someone in the committee should bring up the >> issues, take the initiative, and push for a deadline; otherwise >> chances are that there will be no decision (from my experience). >> >> > > Maybe we need to CC this mail to TC ;-) > Not a bad suggestion! ;) Anyway, I think the discussion will be started soon. :) >> Very cool, great work, Yuan :-) And Player integration sounds very >> nice, too! >> >> > > Thanks. > About the Player integration, do teams need to change their code a lot for it? > The communication layer should be written from scratch. There will be no S-expression parser/generator or any low level communication code. Player provides client libraries which include classes for different sensors and actuators, and teams should use them instead of communicating through network. And in fact there might be no network communications at all (e.g. for integrated agent). So I think it won't need much time and if we can finish it soon, it'll be possible to use it for this year's competitions. Good luck, Hedayat > > |