From: Mahdi <zig...@gm...> - 2008-12-02 21:05:47
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Hi Hedayat and Feng Sure, that would be great. You might start with RoboLog's 2007 3DD source (I > think they have implemented some OGRE related stuff for simspark), or start > from scratch. Also you might be able to cooperate with Zigorat people, but > I'm not sure about it. It seems that (as Mahdi told me) ZigoratAssistant is > not going to replace rcssmonitor3d (formerly known as monitorspark ;) ), so > providing OGRE support inside simspark is still a separate task I think. > (?!) > Anyway, I think we should discuss about it after ChinaOpen 2008. > I was against ogre entrance in rcssmonitor3d, since it required a 33Mb download excess on source compilation of the simulator, and 8 Mb excess on only installing binary packages in Fedora systems. That was why I did not want ZigoratAssistant to get in the simulator's code. This measures are only for the ogre's size, for sure the real download size is much much more, cause for sure there are some other packages to be installed for the rcssmonitor3d to be able to work correctly with ogre, like OIS, CEGUI, Cg, etc. Just think about the updates of ogre or it's packages, which would put lots of difficulties on the developers for tuning the sources. (Although this is much much smaller problem than the first one). Currently the rcssmonitor3d is working well on systems with low graphic processing capabilities, but introducing ogre to the monitor, will sure make it difficult (although with its really hich quality code) for graphic cards like intel's series to continue rendering the simulation @ 50 fps. Take a look at all these, and please make it simple for the simulator to be compiled more independently and be runned on most regular hardware. Cheers Mahdi |