From: Sander v. D. <sgv...@gm...> - 2008-05-18 14:08:54
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Hey, 2008/5/18 Feng Xue <hen...@ma...>: > Hey, > > About the motors, I think setting them as correct as described in the > document is not necessary. Besides, the motors in the leg has stronger > force compared to that in the arm. But it is hard to represent it via > setting dParamMaxForce because ODE is taking this parameter as a reference, > not strictly accuracy according to my experiments. I logged the feedback of > body1 and body2, and the torque added to body1 and body2 is larger than the > value set via dParamMaxForce. This is particularly strange. > Were these much larger? Maybe these extra torques are due to contact forces on the two bodies? Again, I don't know yet if this is necesary, we will have to see what behaviors people come up with. It might just make it even a bit more realistic. About the universaljoint, here is my reasons that I abandon the > universaljoint that time: > 1. It is not as good as hingejoint in the joint limit aspect. > 2. The two axises of universaljoint has orders. Which axis goes > first depends on the parameter sequence passed to dJoitnAttach. It is not as > clearly as two hingejoint. > OK sounds fair, I was just wondering about it :-) Anyway, I'll try to test universal joint since universal joint is used in > soccerbot now. > OK. you're doing great work! hopefully I can actually do some work soon again too, instead of just talk ;-) Sander |