From: Feng X. <hen...@ma...> - 2008-05-05 14:33:49
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Hi all, It is great! According to the time schedule, nearly all the features are included now, though the version is 0.5.8 instead of 0.6rc1. We nearly catch up with the schedule now! I hope we will have the final release 0.6 at 05/14. Best Regards, Feng Xue 2008-05-05 Sent By: Yuan Xu Sent At: 2008-05-05 22:14:52 Sent To: Joschka Boedecker; Mosalam Ebrahimi CC To: simspark-devel Topic: [simspark-devel] preview of rcssserver3d-0.5.8 Hi all, The rcssserver3d-0.5.8 is ready ;-) You can get it from http://xuyuan.cn.googlepages.com/rcssserver3d-0.5.8-preview.tar.gz Could you test this package? Thanks! In this release, we have a simulator which is much more like the RoboCup Humanoid League: The smaller size, the smaller robot and ball. The integrated agent is added as a new feature. Furthermore, the external monitor works now. * New Robot Models: - Nao: robot from Aldebaran Robotics, see rsg/agent/nao/nao.rsg. The robot looks great with textures. - soccerbot058: robot based on soccerbotcomp with joint limits, and its size are scaled ( default 0.1 ), see rsg/agent/soccerbot058/soccerbot.rsg. * New Nao Soccer Simulation: The simulator start naosoccersim.rb in default now, the new field size is the same as RoboCup Standard Platform League, please see naosoccersim.rb for details. The old soccersim.rb are still there, you can switch between naosoccersim and soccersim in simspark.rb. * New Feature: - Integrated Feature: The agent can run internally now, in this case it is easier to debug the skill that you have designed, since it can get the simulation information directly. Note that the action is performed with a delay of one cycle (This is just like external agent). There is an example in plugin/soccer/integration. To run the demo just enable two lines in the simspark.rb: sparkSetupTrain() addIntegratedAgent('SoccerbotBehavior',1) * Important Fixes: - the external monitor works now, you can run to monitor remotely(set $monitorServer in spark.rb). And also, the internal monitor can be disabled by setting $enableInternalMonitor to false in simspark.rb. - the OBJ importer is extended, we have really good 3D graphics now. - joint limits: the simulation runs stably with joint limits. For details have a look into the ChangeLog coming with the package. -- Best wishes! Xu Yuan School of Automation Southeast University, Nanjing, China mail: xuy...@gm... xy...@ya... web: http://xuyuan.cn.googlepages.com -------------------------------------------------- ------------------------------------------------------------------------- This SF.net email is sponsored by the 2008 JavaOne(SM) Conference Don't miss this year's exciting event. There's still time to save $100. Use priority code J8TL2D2. http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone _______________________________________________ Simspark Generic Physical MAS Simulator simspark-devel mailing list sim...@li... https://lists.sourceforge.net/lists/listinfo/simspark-devel |