From: Hedayat V. <hed...@ai...> - 2008-04-18 15:13:00
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Hi Yuan and all, :) I hope good weekend too! I think we can have 0.5.8 even earlier. Nao textures can be prepared for 0.5.9, and I don't know if a smaller soccerbot is needed. If the current soccerbot model is going to be omitted, I think it's best to have 0.5.8 ASAP so that teams will start experimenting with real sized models sooner. I think we should resize the pitch and camera acceleration. However, since OC/TC has not decided yet, we should retain compatibility as you mentioned. Finally, we need a smaller ball too! Thanks, Hedayat /*"Yuan Xu" <xuy...@gm...>*/ wrote on 04/18/2008 01:40:33 PM: > Hi Joschka, Hesham and all, > > Hope everyone have a good weekend ! > > Teams are asking for the model and rule now. > We are really far away from our schedule. > I hope we can have the final version fro RoboCup 2008. > There will be a demo game in Hefei, May 2. > So I think it is an good opportunity to test the new feature of server > in this game. > Do you think it is possible that releasing rcssserver3d-0.5.8 at the > end of this month? > > I think the new release should contains: > * done: > - Nao model ( thanks Feng for your great work! ) > - external monitor works now > - joint limitation > - Extended OBJ importer ( Joschka, correct me if wrong ) > - and some other fixing > * to do: > - textures for Nao > - resize the soccerbot and pitch ( Need Open Discussion ) > > Open Discussion: > Do you think we need to resize the soccerbot and pitch? > I think it is useful to resize them: firstly they are should be that size, > secondly, Nao can work after the pitch resized. > Note that simulating different types robot is a good feature of our simulator. > Last year, we have to enlarge the size due the stability of ODE. > Joschka, do you think we can resize the robot without problem? > However, we also should consider the compatibility, > so I think we should creat the soccerbot058 and soccersim058. > Then teams and game in May can test this new configuration. > What do you think? > > |