SimKit(because GameKit was taken) is designed to allow quick and easy cross platform abstraction away from platform dependant drawing and physics libraries. The APIs provide a generic way to make common calls for drawing, animating, and otherwise manipulating 3D entities, as well as shading and texture information.

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License

BSD License, Other License

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Additional Project Details

Operating Systems

Apple iPhone, Linux, Mac

Languages

English

Intended Audience

Advanced End Users, Architects, Developers, Education, Engineering, Science/Research

User Interface

Cocoa (MacOS X), Framebuffer, Ogre3D, OpenGL, Project is a 3D engine, Project is a graphics toolkit

Programming Language

C, C++, Objective C, Objective-C 2.0

Related Categories

C++ Simulation Games, C++ Game Development Frameworks, C Simulation Games, C Game Development Frameworks, Objective C Simulation Games, Objective C Game Development Frameworks, Objective-C 2.0 Simulation Games, Objective-C 2.0 Game Development Frameworks

Registered

2012-04-30