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Changed the Blinn specular term name to Phong-Blinn, to avoid confusions, since this isn't neither the Torrance-Sparrow model with Trowbridge-Reitz distribution (C3) nor the Blinn model for dusty/cloudy surfaces, but the Phong model, using the half-vector, instead of the reflection vector.

rconstruct 2008-12-19

removed /blocks/ShadingFunctions/Specular/blinn.xml
added /blocks/ShadingFunctions/Specular/phongblinn.xml
changed /data/rib/shaders/shadingmodels.h
/blocks/ShadingFunctions/Specular/phongblinn.xml Diff Switch to side-by-side view
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/data/rib/shaders/shadingmodels.h Diff Switch to side-by-side view
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