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FLTK2 GUI (SVN) Commit Log


Commit Date  
[r56] by rconstruct

Added bake, bake3d, texture3d, shadername shadeops. Updated some global variables storage, moved photonmap to raytracing section.

2008-06-20 16:04:52 Tree
[r55] by rconstruct

Updated storage for string type pads, updated texture block, and environment for Pixie.

2008-06-20 13:02:14 Tree
[r54] by rconstruct

Updated indirectdiffuse() and occlusion().

2008-06-18 18:10:34 Tree
[r53] by rconstruct

Updated compatibility for trace and occlusion shadeops in the different implementations.

2008-06-18 15:37:16 Tree
[r52] by rconstruct

Fixed hyperbolic tangent block, updated trace and transmission blocks to be able to deal with different renderer implementations.

2008-06-16 05:31:50 Tree
[r51] by romainbehar

Shader code constants automatically defined with integer values for the shader preprocessors

2008-06-15 20:23:31 Tree
[r50] by rconstruct

Added textureinfo() block.

2008-06-13 07:10:26 Tree
[r49] by romainbehar

RIB scene outputs the user chosen display; Shrimp compiles the surface, displacement, light and atmosphere shaders found in the template file

2008-06-10 20:48:55 Tree
[r48] by rconstruct

Added Clint Hanson and Armin Bruderlin's fur shader (siggraph2000), from The RenderMan Repository. Also added matte shader (together with grid shader, both should be placed ~/.shrimp/temp dir).

2008-06-09 08:02:28 Tree
[r47] by romainbehar

Moved the \-DRENDERER option to the shader compilation command; fixed the display choices consistency between the main window and option dialog

2008-06-08 16:27:39 Tree
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