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FLTK2 GUI (SVN) Commit Log


Commit Date  
[r49] by romainbehar

RIB scene outputs the user chosen display; Shrimp compiles the surface, displacement, light and atmosphere shaders found in the template file

2008-06-10 20:48:55 Tree
[r48] by rconstruct

Added Clint Hanson and Armin Bruderlin's fur shader (siggraph2000), from The RenderMan Repository. Also added matte shader (together with grid shader, both should be placed ~/.shrimp/temp dir).

2008-06-09 08:02:28 Tree
[r47] by romainbehar

Moved the \-DRENDERER option to the shader compilation command; fixed the display choices consistency between the main window and option dialog

2008-06-08 16:27:39 Tree
[r46] by rconstruct

Improved compatibility with Aqsis and Pixie. Rtglass block needed alternative implementation of glass, since Pixie seems to have problems with binary conditionals.

2008-06-08 08:42:56 Tree
[r45] by rconstruct

Updated compatibility with Aqsis.

2008-06-07 14:20:50 Tree
[r44] by rconstruct

Improved compatibility in all potentially problematic blocks. Fixed typo in raytraced glass shader (missing internal reflections). Updated all shading functions, distributions, and blocks for parent dependency. Added options to control the Voronoi noise in the blotches block, fixed potential division by 0 in gamma block. Improved raytracing blocks for per implementation cases.

2008-06-06 16:21:45 Tree
[r43] by rconstruct

Fixed another problem in shader invocation for prman.

2008-06-04 12:25:16 Tree
[r42] by rconstruct

Fixed potential shader compiler invocation problem with prman.

2008-06-04 11:18:50 Tree
[r41] by rconstruct

Updated the Lafortune block for 2 coefficients.

2008-06-04 10:11:03 Tree
[r40] by rconstruct

Added Mario Marengo's complementary/error function, and removed the C shadeop. Added the Schlick anisotropic specular term, and updated the remaining BRDF blocks.

2008-06-03 13:48:03 Tree
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