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Fixed typo in environment() block. Added getshadows macro to AOV headers. Added __inShadowC varying output color to light shader parameters in rib_root_block. Added user-set decay to the light functions, tweaked the light blocks to store __inShadowC, and use decay and some minor tweaks.

rconstruct 2009-10-10

changed /blocks/Lights/distantlight.xml
changed /blocks/Lights/pointlight.xml
changed /blocks/Lights/slideprojector.xml
changed /blocks/Lights/spotlight.xml
changed /blocks/ShadingFunctions/Diffuse/diffusefalloff.xml
changed /blocks/Textures/environment.xml
changed /data/rib/shaders/rsl_shrimp_aov.h
changed /data/rib/shaders/rsl_shrimp_lights.h
changed /data/rib/shaders/rsl_shrimp_shadingmodels.h
changed /src/shading/rib_root_block.cpp
/blocks/Lights/distantlight.xml Diff Switch to side-by-side view
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/blocks/Lights/pointlight.xml Diff Switch to side-by-side view
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/blocks/Lights/slideprojector.xml Diff Switch to side-by-side view
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/blocks/Lights/spotlight.xml Diff Switch to side-by-side view
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/blocks/ShadingFunctions/Diffuse/diffusefalloff.xml Diff Switch to side-by-side view
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/blocks/Textures/environment.xml Diff Switch to side-by-side view
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/data/rib/shaders/rsl_shrimp_aov.h Diff Switch to side-by-side view
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/data/rib/shaders/rsl_shrimp_lights.h Diff Switch to side-by-side view
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/data/rib/shaders/rsl_shrimp_shadingmodels.h Diff Switch to side-by-side view
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/src/shading/rib_root_block.cpp Diff Switch to side-by-side view
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