Commit | Date | |
---|---|---|
2009-10-06 20:51:14 | Tree | |
[r212]
by
rconstruct
Added Luke Emrose's implementation of Neulander & Van de Panne occlusion. (Note: need primitive variables, implement primitive variable blocks later & tweak AOVs). |
2009-10-06 19:30:51 | Tree |
[r211]
by
romainbehar
ENH: split shader blocks inthe rendered scene, $(shaders) now comes with the surface_shaders, displacement_shaders, volume_shaders and light_shaders variables |
2009-10-05 21:31:54 | Tree |
2009-10-05 02:33:46 | Tree | |
[r209]
by
fredfewo
mouse over block & left mouse button click = block selected |
2009-10-04 06:09:46 | Tree |
2009-10-03 17:48:31 | Tree | |
2009-10-03 07:02:23 | Tree | |
2009-10-03 07:02:07 | Tree | |
2009-10-03 07:01:50 | Tree | |
2009-10-02 22:34:13 | Tree |