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FLTK2 GUI (SVN) Commit Log


Commit Date  
[r213] by romainbehar

NEW: console output example

2009-10-06 20:51:14 Tree
[r212] by rconstruct

Added Luke Emrose's implementation of Neulander & Van de Panne occlusion. (Note: need primitive variables, implement primitive variable blocks later & tweak AOVs).

2009-10-06 19:30:51 Tree
[r211] by romainbehar

ENH: split shader blocks inthe rendered scene, $(shaders) now comes with the surface_shaders, displacement_shaders, volume_shaders and light_shaders variables

2009-10-05 21:31:54 Tree
[r210] by fredfewo

drag no more do a selection only highlight the block, for selection LMB.

2009-10-05 02:33:46 Tree
[r209] by fredfewo

mouse over block & left mouse button click = block selected
mouse over empty area & left mouse button click = deselect all
mouse over empty area & ALT key pressed = move scene (needed to prepare region selection)

2009-10-04 06:09:46 Tree
[r208] by rconstruct

Continued tweaking input pad text.

2009-10-03 17:48:31 Tree
[r207] by fredfewo

mouse over block = block outline in "hover orange"

2009-10-03 07:02:23 Tree
[r206] by fredfewo

mouse over block = block outline in "hover orange"

2009-10-03 07:02:07 Tree
[r205] by fredfewo

mouse over block = block outline in "hover orange"

2009-10-03 07:01:50 Tree
[r204] by rconstruct

Missing type_parent in transform() block.

2009-10-02 22:34:13 Tree
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