Commit | Date | |
---|---|---|
2009-10-03 07:01:50 | Tree | |
2009-10-02 22:34:13 | Tree | |
[r203]
by
rconstruct
Tweaked fractal headers, it's more useful to have lacunarity, gain, and offset on fBm, Ridged, VLfBm, Turbulence, as varying storage, rather than uniform. |
2009-10-02 19:00:45 | Tree |
[r202]
by
rconstruct
Continued to clean the blocks, adding more meaningful names for inputs and outputs for the GUI. Moved dPdu and dPdv from Derivatives menu to the Inputs menu since they're global variables. |
2009-10-02 17:19:06 | Tree |
2009-10-02 12:38:01 | Tree | |
2009-10-02 04:41:57 | Tree | |
[r199]
by
rconstruct
Continued to tweak the block's input and output pad names, so that readability is improved in the main window. |
2009-10-01 22:38:06 | Tree |
2009-10-01 21:28:26 | Tree | |
[r197]
by
rconstruct
Leave original active>mousepointer (straight) connection line, and commented active>mousepointer spline code - it's there for reference only. |
2009-10-01 19:18:43 | Tree |
[r196]
by
rconstruct
Further tweaks to GUI, rolled up blocks color is consistent with UI theme, width/height ratio for blocks is tweaked (thanks Ben). |
2009-10-01 18:54:32 | Tree |