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FLTK2 GUI (SVN) Commit Log


Commit Date  
[r181] by rconstruct

Fixed the tooltip color/background readability problem, tweaked some widget's colors. Added rounded corners blocks.

2009-09-03 19:12:25 Tree
[r180] by rconstruct

Added a new default (dark) theme, flat/border-boxxed.

2009-09-03 02:16:11 Tree
[r179] by rconstruct

Changed the UI a bit, added widgets for normal, point, matrix types. Tweaked existing string and color type widgets. Changed colors for blocks, and shape and colors for groups.

2009-09-02 21:46:58 Tree
[r178] by romainbehar

No more warnings on vex_include and vex_code parsing in shading blocks

2009-08-31 20:44:14 Tree
[r177] by rconstruct

Fixed headers inclusion that shrimp generated from rib_root_block, it was using <>, not quotes (thanks Matthieu).

2009-08-26 20:53:25 Tree
[r176] by rconstruct

Added example network illustrating conversion of normals to a RGB tangent space normal map.

2009-08-20 13:05:21 Tree
[r175] by rconstruct

Fixed light shader headers (accessing Cl and Ol outside solar and illuminate constructs, although the specs only mention L being exclusively accessible inside solar and illuminate constructs).
Fixed storage class of samples, bias and filter width of light blocks.

2009-08-15 19:39:52 Tree
[r174] by rconstruct

Updated remaining example files.

2009-08-08 10:35:10 Tree
[r173] by rconstruct

Updated examples for the tweaked blocks. 2 examples missing still.

2009-08-07 10:51:25 Tree
[r172] by rconstruct

Added Displacement "null" to the box geometry in the preview ribs. This will most likely be replaced later, with separate context shaders for each piece of geometry (and ReadArchives). The rib files need a cleanup.

2009-08-05 21:56:47 Tree
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