Menu

FLTK2 GUI (SVN) Commit Log


Commit Date  
[r153] by rconstruct

Updated usage information for more blocks.

2009-07-13 22:15:42 Tree
[r152] by rconstruct

Tweaked matrix setcomp(), with extra usage info, and added matrix inverse block. In 3delight's case, inverse() is used.

2009-07-11 21:19:20 Tree
[r151] by rconstruct

Added legacyframebuffer for Aqsis's entry in the renderers description file.
Updated more blocks, with usage information. Updated area() block to consider strategy, shading or dicing, and added workaround for Aqsis's case, which only supports the area() shadeop with a single argument

2009-07-11 19:55:22 Tree
[r150] by rconstruct

Added some more fixes to blocks. Note the in 4D fractal noise, cellnoise, etc... typically the global variable time is used (which is the block's default as well), as provided by RiShutter, and storage class is uniform. There's some work ahead.

2009-07-10 23:19:42 Tree
[r149] by rconstruct

Added some more refinements to the blocks: adding more detailed usage information, or just adding it when missing, and fixing xml special chars. Tweaking funcionality a bit where required, and generally making things easier to read for the user.

2009-07-10 23:05:27 Tree
[r148] by rconstruct

Updated blocks, small fixes, workarounds for some renderers, small extensions for specific renderers, updated usage information as needed. Fixing XML special chars inside usage as well.

2009-07-09 23:58:21 Tree
[r147] by rconstruct

Small typo, forgot the & special character.

2009-07-09 22:10:20 Tree
[r146] by rconstruct

Modified the diffuse block to add the option to use Pixie's diffuse() in its 2nd form, with 3 arguments (surface point, normal, and angle).

2009-07-09 22:03:26 Tree
[r145] by rconstruct

Update to filterstep() and spline() shadeops, added extra filters supported by Pixie: blackman-harris, mitchell, sinc.

2009-07-09 20:35:36 Tree
[r144] by rconstruct

Added __nondiffuse and __nonspecular to light shaders, local illumination models proceed according to return status from lightsource() and these variable's content. Fixed cracked glazed clay example and point initialization in Voronoi blocks.

2009-07-08 23:29:07 Tree
Older >
Want the latest updates on software, tech news, and AI?
Get latest updates about software, tech news, and AI from SourceForge directly in your inbox once a month.