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Commit [r13]  Maximize  Restore  History

Added initial versions of light shader blocks, with shadow map support.

Area light and environment lights still need work. Updated RIB scenes, so that shaders affected the entire scene, and updated grid shader, to have a diffuse component, instead of constant.

rconstruct 2008-03-04

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changed /data/rib/scenes/Plane.rib
changed /data/rib/scenes/RippledPlane.rib
changed /data/rib/scenes/Sphere.rib
changed /data/rib/scenes/StanfordBuddha.rib
changed /data/rib/scenes/StanfordBunny.rib
changed /data/rib/scenes/StanfordDragon.rib
changed /data/rib/scenes/TeaCup.rib
changed /data/rib/scenes/Teapot.rib
changed /data/rib/scenes/Torus.rib
changed /data/rib/shaders/grid.sl
added /data/rib/shaders/lights.h
/data/rib/scenes/Plane.rib Diff Switch to side-by-side view
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/data/rib/scenes/RippledPlane.rib Diff Switch to side-by-side view
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/data/rib/scenes/Sphere.rib Diff Switch to side-by-side view
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/data/rib/scenes/StanfordBuddha.rib Diff Switch to side-by-side view
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/data/rib/scenes/StanfordBunny.rib Diff Switch to side-by-side view
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/data/rib/scenes/StanfordDragon.rib Diff Switch to side-by-side view
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/data/rib/scenes/TeaCup.rib Diff Switch to side-by-side view
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/data/rib/scenes/Teapot.rib Diff Switch to side-by-side view
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/data/rib/scenes/Torus.rib Diff Switch to side-by-side view
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/data/rib/shaders/grid.sl Diff Switch to side-by-side view
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/data/rib/shaders/lights.h Diff Switch to side-by-side view
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