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FLTK2 GUI (SVN) Commit Log


Commit Date  
[r130] by rconstruct

Added a displacement and bump mapping examples (note: the background object needs to have the displacement shader removed, only the surface grid should exist)

2009-04-24 21:12:48 Tree
[r129] by rconstruct

Tweaked the fractals header a bit, updated the Voronoi blocks so that the metric choice variable is now of uniform storage.

2009-04-24 21:11:53 Tree
[r128] by rconstruct

Added workaround for PRMan on complex math header, as reported.

2009-04-23 20:39:14 Tree
[r127] by romainbehar

ENH: UI rework (bigger window, added scene chooser to the main window)

2009-04-13 14:55:40 Tree
[r126] by romainbehar

ENH: smaller font size as FLTK 2 (version 6671) introduced FreeType; connections drawn in light red, now different from the font colour

2009-04-13 11:25:48 Tree
[r125] by romainbehar

ENH: added rconstruct's texture tags to the renderer definition file

2009-04-12 20:36:09 Tree
[r124] by romainbehar

Renamed RSL's include tag to rsl_include

2009-03-29 21:11:53 Tree
[r123] by rconstruct

Updated Banks model for __nondiffuse and __nonspecular cases.

2009-03-15 20:26:38 Tree
[r122] by rconstruct

Fixed an wouwou in complex division (trying to store a vector in a float via cx_set), and order of functions (workaround for Aqsis, thanks Tobias Sauerwein).

2009-02-27 18:40:04 Tree
[r121] by rconstruct

Updated the shading models header for a fix in the geometric attenuation function of the Cook-Torrance model - the workaround for the Pixie spline() linear basis is no longer needed.

2009-02-11 20:53:47 Tree
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