Commit | Date | |
---|---|---|
[r117]
by
rconstruct
Removed the workaround for Pixie and the He-Torrance geometric attenuation function, since the spline() shadeop is now fixed (thanks Okan Arikan). |
2009-02-01 01:46:58 | Tree |
[r116]
by
rconstruct
Fixed the example scenes, since some blocks had been updated, and the example scenes didn't reflected this. |
2009-01-31 16:00:48 | Tree |
[r115]
by
rconstruct
Updated the wood example scene, since it had retained the old transform block syntax, and there was a problem with the preprocessor directives when deciding when to use vtransform, ntransform, or transform. |
2009-01-30 19:01:20 | Tree |
2009-01-30 18:40:12 | Tree | |
[r113]
by
rconstruct
Fixed Granier-Heidrich BRDF, there was an lightsource() left out of the illuminance() construct. Rewrote the accumulators and the respective AOVs. |
2009-01-30 18:32:45 | Tree |
2009-01-30 17:40:47 | Tree | |
[r111]
by
rconstruct
Added some comments to the shading models header; Fixed an stray lightsource() that was left outside an illuminance() construct. Added some types clarifications to avoid confusions with some shader compilers, and some other minor fixes. |
2009-01-30 17:21:09 | Tree |
2009-01-29 23:20:49 | Tree | |
2009-01-29 23:12:04 | Tree | |
2009-01-29 23:09:25 | Tree |