From: <ti...@da...> - 2007-03-02 14:08:31
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> I think we can setup things like this : > for groups: > - trunk > - 0.3 > - (add more as version number increase) So you want a branch for each version number? Is it worth? > for category : > - GUI > - Thing like Shapes Handling > - (I don't know what else...) General, Shapes, Sounds [, Physic Models] > Maybe add you as a possible Assignee. Ok. > Maybe disable Forums (this would force people to use the > mailing lists). Ok. > What do you think about that ? That you've probably noticed I prefer coding rather than administring projects :-) We also need to update the web page, but I'll do that as I'm quite experienced with html/css/w3c and the like. Tito |
From: <ti...@da...> - 2007-03-05 13:11:42
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I got the GUI working, but I'm experiencing problems under linux. I get segfaults and strange "correlations" between independent opened documents. I'll investigate and try to fix. Can you wait some more days before doing the conversion? Bye Tito |
From: tiennou <tie...@gm...> - 2007-03-05 14:44:59
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Le 5 mars 07 =C3=A0 14:11, ti...@da... a =C3=A9crit : > I got the GUI working, but I'm experiencing problems under > linux. I get segfaults and strange "correlations" between > independent opened documents. I'll investigate and try to > fix. Can you wait some more days before doing the > conversion? No problem, but I thought I could create a shapefusion-0.3 branch for =20= fixes to the 0.3 code base, and move back the work in wxDoc-branch to =20= trunk and prepare this for a 0.4 release... About the segfaults you get : I'm getting strange crashes too on =20 MacOS X, and it seems to be caused by the fact that I changed things =20 like vector<ShapesCollection> to vector<ShapesCollection*>. It might =20 some pointer voodoo that cause the correlations, and I'm thinking =20 that maybe they should be changed back to ShapesCollection. tiennou |
From: Tito D. C. <ti...@da...> - 2007-03-05 21:29:11
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On Mon, 2007-03-05 at 15:44 +0100, tiennou wrote: > No problem, but I thought I could create a shapefusion-0.3 branch for > fixes to the 0.3 code base, and move back the work in wxDoc-branch to > trunk and prepare this for a 0.4 release... So do it. I have nothing to commit now, I'll throw my local copies away and check out the new ones. I have one more feature to add to 0.3, then I'll look for bugs and release. I'm going to include you in the README and other places, what should I put? Tiennou? > About the segfaults you get : I'm getting strange crashes too on MacOS > X, and it seems to be caused by the fact that I changed things like > vector<ShapesCollection> to vector<ShapesCollection*>. It might some > pointer voodoo that cause the correlations, and I'm thinking that > maybe they should be changed back to ShapesCollection. I pointed out a bug about that, but I don't think you fixed it... I don't remember now, something about treating a ShapesChunk* as a ShapesChunk. It compiled without warnings though. I'll do the exam and then... examine it all. Bye Tito -- Physics is reverse engineering |
From: Tito D. C. <ti...@da...> - 2007-03-08 22:59:16
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Yo, I've corrected color table misbehaviour (related to color table loading and to the view->color table menu). I've also found a problem I wasn't able to track down. In ShapesBitmapToImage, bitmap pixel values sometimes exceed the number of colors per table! I've added a check for this and I wasn't able to cause segfaults since then; however, there's certainly an obscure bug somewhere we need to track down. I'm quite certain it's not a bug in shapes files, since the old editor never had such problems. I've also removed ShapesEditor from Makefiles. Is this file still needed? If not, let's kill it now. Now, under linux, the new app looks much like the old one. Nice work. Could you fix the 0.3 Xcode project so that one doesn't need your wx.framework to build? I'm reluctant at releasing 0.3 with a broken project. Bye, T -- Physics is reverse engineering |
From: tiennou <tie...@gm...> - 2007-03-09 09:39:39
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Le 8 mars 07 =C3=A0 23:50, Tito Dal Canton a =C3=A9crit : > Yo, I've corrected color table misbehaviour (related to color table > loading and to the view->color table menu). > > I've also found a problem I wasn't able to track down. In > ShapesBitmapToImage, bitmap pixel values sometimes exceed the =20 > number of > colors per table! I've added a check for this and I wasn't able to =20 > cause > segfaults since then; however, there's certainly an obscure bug > somewhere we need to track down. I'm quite certain it's not a bug in > shapes files, since the old editor never had such problems. That is something I've seen frequently, switching collections trigger =20= this bug... I wasn't able to track it down further... > I've also removed ShapesEditor from Makefiles. Is this file still > needed? If not, let's kill it now. Yes it can be removed safely, I will do it when I'm finished updating =20= Xcode project file... > Now, under linux, the new app looks much like the old one. Nice work. Cool, huh ? Have you tested menu shortcuts ? That's one of the few =20 things I've silently added... I hope you like my idea of centralizing =20= menu managment in one file... > Could you fix the 0.3 Xcode project so that one doesn't need your > wx.framework to build? I'm reluctant at releasing 0.3 with a broken > project. I'm currently doing it, but cvs takes its time to revert my =20 modifications... I'm planning to send a patch to wxWidgets for the framework, but it =20 won't be available until the next release... (Oh yes, misunderstood, I'm fixing both trunk and shapefusion-0.3 =20 branch) tiennou |
From: tiennou <tie...@gm...> - 2007-03-02 14:45:33
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Le 2 mars 07 =C3=A0 15:08, ti...@da... a =C3=A9crit : >> I think we can setup things like this : >> for groups: >> - trunk >> - 0.3 >> - (add more as version number increase) > So you want a branch for each version number? Is it worth? Not really after all... Shapefusion is still a small project with =20 only 2 different versions... I'll go with just stable and unstable/trunk ? >> for category : >> - GUI >> - Thing like Shapes Handling >> - (I don't know what else...) > General, Shapes, Sounds [, Physic Models] I'll go for General, Shapes for now, and add other as we have more =20 editors running... >> Maybe add you as a possible Assignee. > Ok. > >> Maybe disable Forums (this would force people to use the >> mailing lists). > Ok. > >> What do you think about that ? > That you've probably noticed I prefer coding rather than > administring projects :-) That's fine, since I'm a learning system administrator, so I like =20 things doing this... (And coding is fun too ;-)) > We also need to update the web page, but I'll do that as I'm > quite experienced with html/css/w3c and the like. That's fun, this is the part I'm less keen on ;-). I'll let you =20 handle this... tiennou |
From: tiennou <tie...@gm...> - 2007-03-05 13:05:08
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I've setup Sourceforge this way : Trackers : Bugs : Category : - General - Shapes Group : - Stable - Unstable/trunk Feature Requests : Category : - Feature Request Group : - Next Release Patches : Category : - General - Shapes Group : - Bug Fix - New Feature Support Requests : Disabled I've set the preferred support mechanism to this mailing list, and deactivated Tasks and Documentation. I will make the svn switch later, please tell me if you need some more time... tiennou |