Hi !
I need to have a talk with you about those damn accessors, and the
way I write code...
Are you satisfied with my naming conventions of the code I revamped ?
Using mKeypointObscured as a member name and KeypointObscured() and
SetKeypointObscured() as methods ?
I'm trying to get ShapesEditor to work again, and as they are
numerous references to the old Shapes.h structs, I'm thinking about
making all members public, because it would make it work with no
change. On the other hand this would mean that my accessor stuff is
useless, so I'm wondering ;-)
I'm thinking about refactoring code from View/Browser, because there
is numerous methods related to turning ShapesFrame/ShapesBitmap into
images/thumbnails for viewing. I added these capabilities to
ShapesBitmap (you can now call ShapeBitmapToImage and ImageThumbnail
directly on them), but I need to add a pointer to a ShapesChunk in
ShapesFrame in order to be able to access the associated ShapeBitmap-
>ShapeBitmapToImage call... What do you think about it ?
tiennou
|