From: tiennou <tie...@gm...> - 2007-04-16 12:24:26
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Le 12 avr. 07 =C3=A0 00:11, Tito Dal Canton a =C3=A9crit : > I have two more sound files that ShapeFusion fails to load: Evil and > RED. Evil says "incorrect version/tag", RED says "incorrect group > offset / total length". Can you look up these too? I fixed RED file, caused by a negative groupOffset in sound 6. Wail =20 had the test I added, and strangely, Anvil don't complain when this =20 sound is opened, but it won't play it... Anyway class 6 is 'Unused', so it won't break anything. My EVIL sound file doesn't show this error... I just tried with the =20 Unimap version, but same... I don't get any error. Your fix to the PlaySound() method causes an error here, but I don't =20 know what triggers it (I get a File not found, but the file is =20 clearly in /private/var/tmp/folders.501/TemporaryItems). I tracked =20 the error to the QuickTime call but now I'm wondering why it fails... I've started working on a WadReader class, to provide abstract access =20= to Wad data (use for Physics & Map). I didn't understood when you =20 told me that Physics are actually stored in Wad format, opposed to =20 Sound/Shapes. I find this so strange that Bungie used Wad for some files, but not =20 for others... tiennou |