From: Tito D. C. <ti...@da...> - 2008-02-20 16:25:13
|
On Thu, 2008-02-14 at 14:19 -0500, Gregory Smith wrote: > Do we have a list of features or a planned release date for 0.5? Tito and > I agreed to wait till 0.5 to release a Windows version, for which I've > seen many requests in that time. Feature list: yes Planned release date: no My 0.5 feature list is actually almost complete (items marked with 'x' are done): [tito] Arrow keys in the gradient editor. [tito] x Switch to wxWidgets 2.8.x, so get rid of Inside()s and wxTextCtrl::SetValue()s. [tito] x Fix origin/keypoint live drag feedback in frame editor panel. [tito] x "center on origin" display mode in frame editor panel (e.g. View menu option). [tito] x Subclass BigEndianBuffer and LittleEndianBuffer from a parent class. [tito] x Read collection and sound names from a simple external text file (use wxTextFile). [tito] x Sanitize class member names to m*. [tito] x Correct Photoshop color table I/O code to reflect the ACT format specs I found. [tito/treellama] x Fixed crash when opening shapes files under Windows. No big features, basically just fixes and cosmetic stuff, as you can see. > I did give RyokoTK from IRC a build to try, and he reported some problem > with bitmap export, which I haven't tracked down yet. Also, I considered > writing support for reading/generating Anvil shapes patches (now that > they're useful to Aleph One) if that would be welcome. Well, you could checkout 0.4 and build a win executable out of it. Then we could add it to the download page so that pleople can find bugs, and we can schedule their fixes for 0.5. However, 0.4 is affected by that shapes bug under windows, so nobody will find it much useful. Alternatively we may freeze 0.5 as is, and release it together with its win executable. Also, support for patches is welcome if you want to implement it, but I'd like to talk a bit about how that's going to be implemented. > Well, I guess my question is basically, what's up? Unfortunately, at the moment I'm totally busy on the physics side (thesis, one last exam, articles...) and it's higly unlikely that I will do anything heavy for shapefusion until summer. But I can handle a 0.5 release now. A bit of work on it is needed to generalize the item name file to non-linux platforms, though. Bye, Tito -- Physics is reverse engineering |