line-segment(s) shader
binary tree variations
pair-of-pants function
simulation with state
snow
dls
blobnoise
add sine-tree shaders
add sphere-water shader
add sphere-noise shader
add particle-selection shader
add head shader
add grid-noise shader
add fake caustics shader
render-to-texture shader
wave-dispersion
inverse trochoids
beautify water-ripples
cleanup
fix negative in pow
mandelbulbslice
fix
CC license
add game-of-life example
add rule30 example
add square to sphere example
add implicit surface example
add mandelbrot example
add spinning sphere example
animate worley-noise
add SDL2 so project compiles out-of-the-box
initial commit