SGL v0.5.1 Released

SGL is a scene graph API which manages all the data needed to render a 3D scene. One of its goals is to achieve greater efficiency by performing state sorting and culling before rendering with OpenGL.

This release fixes a number of bugs, improves the capabilities of the FLT loader, and improves the intersect/pick traversals.

Posted by Scott McMillan 2002-03-27

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