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From: Devlyn D. <de...@ya...> - 2001-09-26 05:46:45
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Continuing to do research on the different open source strategy games out there... I guess I'm looking for inspiration as well as places from which to borrow code, if applicable :) Xcong http://sources.redhat.com/xconq/ This project seems reasonably mature. It also appears well documented. I'm impressed by the goals stated for this project. Below are the stated goals for Xconq's Game Design Language (GDL). =================================================== PORTABILITY Xconq should be able to run on a wide variety of machines. However, new versions need not restricted by the limits of old systems. AI It should be possible for a game AI to play any side in any game. NETWORKING It should be possible for any player on the net to play any side. SCALE Xconq should work well for games of strategic and operational maneuver based on a 2D surface. It does not need to work well for tactical games, adventure games, space games, or anything requiring full 3D. (This doesn't mean that it should be excluded from those types of games, just that they are not required to be possible.) Xconq should be able to handle very large games. GAME DESIGN The designer should be able to use GDL to build any strategic-level game desired. There should be multiple computational models available to the designer, such as different algorithms combat resolution. GRAPHICS It should be possible to use graphics of a high quality, but it should not be required to produce a playable game. The designer should be able to adjust all aspects of a game's appearance. PLAY ACTION It should be possible to design both turn-based and real-time games, the choice being left to the game designer. It should also be possible to design both simple easy-to-play games and complex detailed games. ================================================== I think going with the same basic idea, but with the idea that it'll be client/server from the ground up (and, of course, suitable for SFB :) would not be a bad start. I'm going to play around with Xcong in the next week or so, just to get a feel for it. Maybe some ideas will come to me after playing around with it. Chaotic Domain http://chaosrts.sourceforge.net/ This is another real-time strategy game. I'm impressed with the progress they've made. I like the chat server they came up with, it seems to work pretty well. They noted they they wrote their own networking core, I don't know if there's anything to be learned by snooping that. I also *think* I like the webstart dealio. It seems like an easy way to distribute the game, but since that was my only experience using it, I'll reserve judgment. -Dev __________________________________________________ Do You Yahoo!? Get email alerts & NEW webcam video instant messaging with Yahoo! Messenger. http://im.yahoo.com |