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From: Devlyn D. <de...@ya...> - 2001-09-17 20:08:45
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I know it's a little early to be discussing feature requests, but this is something that was brought up amongst other SIB players and it sounds like a good idea. Allowing asynchronous play. Basically, the system would become a sort of PBEM mediator for the players, although it wouldn't really be PBEM, the user's would just send their turn data to the server for processing. The reason that this sounds appealing is that SFB can sometimes take a few hours (or more) to play a scenario. There's a lot of folks that don't have that amount of time to spend online at once. Asynchronous play would allow two or more players to play out a scenario over the course of a day or two, playing their turns when they have a few minutes available to spend online. There should be limits placed on the system such as how long to allow a user to make his next move and how long a game could stretch out, but I think this opens up the system to a wider audience. Just having fun with the possibilities... __________________________________________________ Terrorist Attacks on U.S. - How can you help? Donate cash, emergency relief information http://dailynews.yahoo.com/fc/US/Emergency_Information/ |