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File Date Author Commit
 base 2014-05-05 vibgyorc6 [r74] added vgui linux binary from the official hl1 sdk
 src 2014-05-05 vibgyorc6 [r74] added vgui linux binary from the official hl1 sdk
 copying.txt 2014-01-08 vibgyorc6 [r35] added license info and minor rebranding in the ...
 engine.dll 2014-01-25 vibgyorc6 [r49]
 menu.dll 2014-01-25 vibgyorc6 [r49]
 readme.txt 2014-01-25 vibgyorc6 [r48] added credits to readme
 roughinventorydesignreference.png 2014-01-24 ownederdjones [r47]
 settlement.exe 2014-01-25 vibgyorc6 [r49]
 settlementdesign.odt 2014-01-24 ownederdjones [r47]
 settlementoverview.odt 2014-01-08 ownederdjones [r29]
 settlemtnbannerboth.jpg 2014-01-31 ownederdjones [r61]
 settlemtnbannercyrillic.jpg 2014-01-31 ownederdjones [r61]
 settlemtnbannereng.jpg 2014-01-31 ownederdjones [r61]
 todo.txt 2014-05-05 vibgyorc6 [r74] added vgui linux binary from the official hl1 sdk
 vgui.dll 2014-01-08 vibgyorc6 [r25] switched to xash3d engine and is now standalone
 vgui.so 2014-05-05 vibgyorc6 [r74] added vgui linux binary from the official hl1 sdk

Read Me

All code in this repository is licensed under the GNU General Public License version 3.
Please see copying.txt for the full license. Any third-party libraries included with the Settlement source code
may not be covered under the same license. Please see their respective licenses.
Settlement is based on the Xash3D engine by Uncle Mike.
Currently, Xash3D is using Valve's proprietary VGUI system. VGUI will be replaced with a custom GUI system
based on VGUI to avoid any copyright issues.

DEVELOPERS: in order to have access to the developer console, launch Settlement from the Windows shortcut,
titled "settlement-dev"

--Credits--
ownederdjones: design, sound
vibgyor: programming, level design
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