| Commit | Date | |
|---|---|---|
|
[r583]
by
fourshades
Updated actions web pages; added seow_map_click.sqf to support greater functions for colonels in the map view in-game. |
2021-04-23 14:15:43 | Tree |
|
[r582]
by
fourshades
Updated actions web pages; added seow_map_click.sqf to support greater functions for colonels in the map view in-game. |
2021-04-23 14:15:07 | Tree |
|
[r581]
by
fourshades
MM-BuildMissions.php: Improved placement of IF units using IL2 world coordinates when required, now centred on OMD coordinates, which seem to be offset from MF member coordinates sometimes. Cosmetic debug changes in MM-AnalyzeLog.php |
2021-02-28 08:28:02 | Tree |
| 2021-02-24 14:45:14 | Tree | |
| 2021-02-20 13:28:05 | Tree | |
|
[r578]
by
fourshades
Improved handling of unit coordinates and unit placements in meta maps especially where units are swapping between meta maps. Improved transfer of meta forces into the next campaign mission and then storage into Meta_Forces table. |
2021-02-20 04:14:19 | Tree |
|
[r577]
by
fourshades
Improved handling of unit coordinates and unit placements in meta maps especially where units are swapping between meta maps. |
2021-02-20 03:49:29 | Tree |
|
[r576]
by
fourshades
Corrected broken SQL for flight GroupMissionData query in MP-NUCommit.php; amended MM and DMZ logic for assessing route validity in inactive metamaps and associated DMZ in MP-Head.js. Now, properly, inactive metamaps provide no barrier for unit movement or relocation. |
2021-02-02 01:51:29 | Tree |
| 2021-02-01 05:29:19 | Tree | |
| 2021-02-01 05:27:56 | Tree |