| Commit | Date | |
|---|---|---|
|
[r504]
by
fourshades
Added WZ tooltip support to waypoints plotted during Create Mission (Brandle). Not implemented for Scheduled missions yet. |
2020-04-06 13:45:35 | Tree |
|
[r503]
by
fourshades
Added WZ tooltip support to waypoints plotted during Create Mission (Brandle). Not implemented for Scheduled missions yet. |
2020-04-06 09:41:11 | Tree |
|
[r502]
by
fourshades
Added DISTINCT keyword to SQL for Meta_Object_Mapping table in MM-BuildMissions.php (Scannon); set Meta_Forces coords to (-999,-999) in MP-UnitBearing.php to allow final placement to be done by MM-BuildMissions.php |
2020-04-05 03:20:25 | Tree |
|
[r501]
by
fourshades
Added verbose soldier type to seow_tool_unit_identity.sqf output, taken from a setVariable call using a new Verbose field added to Meta_IF44_Objects. This field needs to be completed for every soldier/object type used. |
2020-04-04 09:41:35 | Tree |
|
[r500]
by
fourshades
Added verbose soldier type to seow_tool_unit_identity.sqf output, taken from a setVariable call using a new Verbose field added to Meta_IF44_Objects. This field needs to be completed for every soldier/object type used. |
2020-04-04 06:55:00 | Tree |
|
[r499]
by
fourshades
Added verbose soldier type to seow_tool_unit_identity.sqf output, taken from a setVariable call using a new Verbose field added to Meta_IF44_Objects. This field needs to be completed for every soldier/object type used. |
2020-04-04 06:54:28 | Tree |
|
[r498]
by
fourshades
Added code to MM-BuildMissions.php to insert playable status to civilian or animal characters if no military characters are present. This allows soldier-free missions to be hosted. Added code to support the automatic PBO generation of missions. This will be disabled by default as it is not expect that anyone will install mikero's tools. |
2020-04-02 13:48:55 | Tree |
|
[r497]
by
fourshades
Corrected handling of HTML entities in unit names (Army_Units) when generating CrewID strings for the Meta_Forces table - now should give valid names for most common HTML diacritics, see modUtilities.plaintext(); corrected interpretation of Allied and Axis unit counts in frmMain.subAddForces(); incremented to 7.3.19 |
2020-04-02 13:43:12 | Tree |
|
[r496]
by
fourshades
Reduced clutter distances in template config.cpp to avoid game crash with "rendering buffer too small" error on SEOW maps with many trees etc. |
2020-04-01 08:53:47 | Tree |
|
[r495]
by
fourshades
Corrected handling of surface roughness map filename extensions in DMT_Surface.php; Added Kiev to DMT map list in MM-DMT.php |
2020-03-28 03:45:15 | Tree |