| Commit | Date | |
|---|---|---|
|
[r416]
by
fourshades
Removed spurious short red bar just west of Staszow in IF_Staszow map images |
2019-08-04 13:28:33 | Tree |
| 2019-08-04 13:26:49 | Tree | |
|
[r414]
by
fourshades
Altered seow_tool_unit_identity.sqf to reference the readable unit name set by using setGroupId in the init field. This is inaccurate (tends to show last soldier in group) but is more presentable. The correct internal ID is listed under "dogtags". |
2019-08-04 13:25:40 | Tree |
| 2019-07-22 07:12:47 | Tree | |
|
[r412]
by
fourshades
Added dispersion graphics to meta unit icons etc in MP; added SHIFT+R hotkey to reload page (Brandle); corrected placement of scenery objects in meta-missions. |
2019-07-21 14:57:25 | Tree |
|
[r411]
by
fourshades
Added dispersion graphics to meta unit icons etc in MP; added SHIFT+R hotkey to reload page (Brandle); corrected placement of scenery objects in meta-missions. |
2019-07-21 14:56:51 | Tree |
|
[r410]
by
fourshades
Extended the SEOW hotkeys page for meta-missions to account for slow and fast action timings. |
2019-07-14 13:23:29 | Tree |
|
[r409]
by
fourshades
Used setGroupId calls in soldier/vehicle init strings in MM-BuildMissions.php to help avoid the TeamSwitch menu confusion. |
2019-07-09 09:50:24 | Tree |
|
[r408]
by
fourshades
Added hints to MM/sqf/save.sqf to help the user see the progress of the save function for large missions. |
2019-07-08 09:25:23 | Tree |
|
[r407]
by
fourshades
Added hints to save.sqf to help the user see the progress of the save function for large missions. |
2019-07-08 09:23:17 | Tree |