| Commit | Date | |
|---|---|---|
|
[r409]
by
fourshades
Used setGroupId calls in soldier/vehicle init strings in MM-BuildMissions.php to help avoid the TeamSwitch menu confusion. |
2019-07-09 09:50:24 | Tree |
|
[r408]
by
fourshades
Added hints to MM/sqf/save.sqf to help the user see the progress of the save function for large missions. |
2019-07-08 09:25:23 | Tree |
|
[r407]
by
fourshades
Added hints to save.sqf to help the user see the progress of the save function for large missions. |
2019-07-08 09:23:17 | Tree |
|
[r406]
by
fourshades
Incremented to v7.3.13, adjusted modScenery for new Alignment field on Scenery table. |
2019-07-07 14:23:57 | Tree |
|
[r405]
by
fourshades
Added Alignment attribute to Scenery table for meta-scenery objects, with consequent changes in MP and MM scripts and for DCS modSupply functions. |
2019-07-07 13:56:30 | Tree |
|
[r404]
by
fourshades
Updated subResupplyUnit() to ensure that meta crew members and apparatus get exactly the supply state shown in the IL2 world. Added informational labels on the home screen to show the Web Service calls for meta forces etc. Incremented for v7.3.12 |
2019-07-04 03:21:30 | Tree |
| 2019-06-30 13:16:34 | Tree | |
|
[r402]
by
fourshades
Corrected Scenery management in MM-BuildMissions.php; added some new scenery definitions in MP-Head.js in the getMetaSceneryParams() function (Scannon) |
2019-06-17 10:27:30 | Tree |
|
[r401]
by
fourshades
RC of support for blank templates. Requires DB support for CS_Initialization_Mode in Campaign_Settings table. |
2019-06-15 04:05:26 | Tree |
| 2019-06-13 08:47:35 | Tree |