| Commit | Date | |
|---|---|---|
|
[r350]
by
fourshades
RC of alterations to FO soldier tools and FAW operation - needs MP debug to understand EH method. |
2019-01-09 14:56:14 | Tree |
|
[r349]
by
fourshades
RC of alterations to FO soldier tools and FAW operation - needs MP debug to understand EH method. |
2019-01-09 14:54:53 | Tree |
|
[r348]
by
fourshades
Added $COLONEL_LIMITS_PLAY option to MM-BuildMissions.php to limit playability to group leaders only, if the Colonel is present (Brandle) |
2019-01-01 04:04:20 | Tree |
| 2018-12-31 02:42:44 | Tree | |
| 2018-12-28 05:09:04 | Tree | |
|
[r345]
by
fourshades
Tied withdrawal radii for rail and road to the AirbaseControlRadius parameter in MP-Head.js (Brandle) |
2018-12-28 05:04:38 | Tree |
|
[r344]
by
fourshades
Corrected time formatting in updateOOB() function of MM-AnalyzeLog.php for handling finaltime. |
2018-12-27 09:18:42 | Tree |
|
[r343]
by
fourshades
Handled $pverbose and $averbose instances of "Error: No unit" by replace with "unknown soldier" in MM-AnalyzeLog.php processActionDataEvent() |
2018-12-18 09:28:13 | Tree |
|
[r342]
by
fourshades
Corrected handling of coup de grace in MM-AnalyzeLog.php to ensure that the solider status in Meta_Forces is set to "killed"; |
2018-12-09 12:51:29 | Tree |
|
[r341]
by
fourshades
Corrected SQL for removing objects from the Scenery table due to detonations and clearances in MM-AnalyzeLog.php. The problem was a coordinate search radius being too small on clearances, and a failure to use the new Object_Type format with the elevation being appended with a "|" character on detonations. |
2018-12-09 02:39:33 | Tree |