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SEOW Code Commit Log


Commit Date  
[r329] by fourshades

Improved Materiel Loss table for captures/recaptures (Brandle); Corrected polar directions in ActionSummary table in MP-MissionDetails.php

2018-10-15 01:02:44 Tree
[r328] by fourshades

Improved Materiel Loss table for captures/recaptures (Brandle); Corrected polar directions in ActionSummary table in MP-MissionDetails.php

2018-10-14 15:32:58 Tree
[r327] by fourshades

Enhanced soldier loadout descripts to accept a chain of descriptors delimited by "|" characters (MM-BuildMissions.php); also added support for NOWEAPONS and NOTHING loadouts.

2018-10-07 05:34:15 Tree
[r326] by fourshades

Enhanced soldier loadout descripts to accept a chain of descriptors delimited by "|" characters (MM-BuildMissions.php); also added support for NOWEAPONS and NOTHING loadouts.

2018-10-07 05:33:06 Tree
[r325] by fourshades

Reinstated map labels/icons in IF game - bad initialization in MM-BuildMissions.buildSQM() (Brandle)

2018-10-05 13:40:05 Tree
[r324] by fourshades

Altered frmMain.cmdUndo() to roll back IF scenery objects from Scenery table when undoing Analyze; altered modScenery SQL to ignore IF_* scenery objects in IL2 world missions. Incremented to v7.3.9

2018-09-26 14:56:50 Tree
[r323] by fourshades

Improved handling of in-game construction/clearance/detonation actions and events in MM-BuildMissions.php and MM-AnalyzeLog.php; added beginswithvowel() to MP-Misc.php

2018-09-26 14:51:00 Tree
[r322] by fourshades

Improved handling of in-game construction/clearance/detonation actions and events

2018-09-26 14:47:15 Tree
[r321] by fourshades

Reworked SEOW tools functionality, partial update

2018-07-02 15:21:55 Tree
[r320] by fourshades

Tightened Meta Forces supply and ammo model to use increments for crew members and to handle idle use calculations in a more rigorous manner; added code to modScenery to ignore IF-constructed scenery objects

2018-06-13 13:24:28 Tree
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