| Commit | Date | |
|---|---|---|
|
[r329]
by
fourshades
Improved Materiel Loss table for captures/recaptures (Brandle); Corrected polar directions in ActionSummary table in MP-MissionDetails.php |
2018-10-15 01:02:44 | Tree |
|
[r328]
by
fourshades
Improved Materiel Loss table for captures/recaptures (Brandle); Corrected polar directions in ActionSummary table in MP-MissionDetails.php |
2018-10-14 15:32:58 | Tree |
|
[r327]
by
fourshades
Enhanced soldier loadout descripts to accept a chain of descriptors delimited by "|" characters (MM-BuildMissions.php); also added support for NOWEAPONS and NOTHING loadouts. |
2018-10-07 05:34:15 | Tree |
|
[r326]
by
fourshades
Enhanced soldier loadout descripts to accept a chain of descriptors delimited by "|" characters (MM-BuildMissions.php); also added support for NOWEAPONS and NOTHING loadouts. |
2018-10-07 05:33:06 | Tree |
|
[r325]
by
fourshades
Reinstated map labels/icons in IF game - bad initialization in MM-BuildMissions.buildSQM() (Brandle) |
2018-10-05 13:40:05 | Tree |
|
[r324]
by
fourshades
Altered frmMain.cmdUndo() to roll back IF scenery objects from Scenery table when undoing Analyze; altered modScenery SQL to ignore IF_* scenery objects in IL2 world missions. Incremented to v7.3.9 |
2018-09-26 14:56:50 | Tree |
|
[r323]
by
fourshades
Improved handling of in-game construction/clearance/detonation actions and events in MM-BuildMissions.php and MM-AnalyzeLog.php; added beginswithvowel() to MP-Misc.php |
2018-09-26 14:51:00 | Tree |
|
[r322]
by
fourshades
Improved handling of in-game construction/clearance/detonation actions and events |
2018-09-26 14:47:15 | Tree |
| 2018-07-02 15:21:55 | Tree | |
|
[r320]
by
fourshades
Tightened Meta Forces supply and ammo model to use increments for crew members and to handle idle use calculations in a more rigorous manner; added code to modScenery to ignore IF-constructed scenery objects |
2018-06-13 13:24:28 | Tree |