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SEOW Code Commit Log


Commit Date  
[r264] by fourshades

Added support for attempted river crossings by tanks in MM-BuildMissions.php; Cleaned up seowlogging in MP-MetaMapRequest.php

2017-12-11 02:25:27 Tree
[r263] by fourshades

River crossing scrip to handle tank destruction.

2017-12-11 02:23:24 Tree
[r262] by fourshades

Added code to buildInit() in MM-BuildMissions.php to create a server loop to detect tanks crossing rivers/lakes. If they go too deep, the script will explode them. Other vehicles and oceans are handled natively by Arma 2.

2017-12-10 09:38:41 Tree
[r261] by fourshades

Corrected FloodValleys() function to reference the $MD_TEX_RIVER variable for non-standard water textures.

2017-12-09 15:19:16 Tree
[r260] by fourshades

Updated top left icon in forms windows. Added meta_unit generation to modMissionAnalyzer.subProcessRockets() based on Scannon's Prokhorovka template error.

2017-12-04 01:31:53 Tree
[r259] by fourshades

Enforced non-negative values for Fuel_Freight and Fuel in modMissionAnalyzer.subLoadUnitHashtable() and in modSupply.subLoadResources()(Thor)

2017-12-03 02:20:36 Tree
[r258] by fourshades

Corrections to FreightLoader logic to handle units with Quantity>1 (Thor)

2017-11-29 11:25:31 Tree
[r257] by fourshades

Added snow dependency to cfgAmbient.hpp file in DMT code. This stops insects, pollen, leaves from flying around on snowy maps.

2017-11-28 14:42:49 Tree
[r256] by fourshades

Correction to MP-FreightUnloader to handle return of supply to Offmap_Reserves for Axis units. Bug found by Thor.

2017-11-28 03:04:55 Tree
[r255] by fourshades

Test Use_Signallers in MP-SQL.php to determine whether to bother to load signaller directives or not. If Use_Signallers is 0 then no signal directives will be loaded, hence no display in Campaign Notices tooltip.

2017-11-26 06:09:09 Tree
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