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Added code to buildInit() in MM-BuildMissions.php to create a server loop to detect tanks crossing rivers/lakes. If they go too deep, the script will explode them. Other vehicles and oceans are handled natively by Arma 2.

fourshades 2017-12-10

changed /SEMP/Scripts/MM-BuildMissions.php
changed /SEMP/Scripts/MM-Metadata.php
/SEMP/Scripts/MM-BuildMissions.php Diff Switch to side-by-side view
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/SEMP/Scripts/MM-Metadata.php Diff Switch to side-by-side view
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