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SEOW Code Commit Log


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[r1265] by fourshades

v8.2.0.12 publish

2026-01-27 10:01:36 Tree
[r1264] by fourshades

Partial code clean up for clsIFA3.vb

2026-01-27 09:27:58 Tree
[r1263] by fourshades

RC of clsIFA3.BuildFortifications()

2026-01-27 06:46:16 Tree
[r1262] by fourshades

RC of clsIFA3.Build_ESEM_Spy()

2026-01-27 06:09:11 Tree
[r1261] by fourshades

Updated nuget packages

2026-01-25 14:05:32 Tree
[r1260] by fourshades

Added init script support for animals, airframes, wrecks and supply drops

2026-01-25 13:20:50 Tree
[r1259] by fourshades

First pass at BuildAirframes(). Need to give attention to init strings and event handlers for animals and airframes to ensure that destruction is tracked.

2026-01-25 10:46:46 Tree
[r1258] by fourshades

RC of BuildWrecks() and BuildSupplyDrops() using simplified modUtilities.RandomElement() and MD5 hash.

2026-01-25 08:29:51 Tree
[r1257] by fourshades

RC of BuildWrecks

2026-01-24 14:29:34 Tree
[r1256] by fourshades

Added orderGetIn to init_mount(); only civilian family leaders are now playable by default, but I might rule them out too. Still haven't found why TeamSwitch allows all players to swap sides.

2026-01-18 04:52:40 Tree
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