| Commit | Date | |
|---|---|---|
|
[r1235]
by
fourshades
RC of refactoring of Build_ESEM_Unit() and Make_ESEM_Unit_Item(). Now all string appends are done in Make_ESEM_Unit_Item() and Build_ESEM_Unit() simply loops through the members in each group. |
2025-12-13 10:42:43 | Tree |
|
[r1234]
by
fourshades
revising counters in clsIFA3.Make_ESEM_Unit_Item(), having prototyped BuilBarragesNew() |
2025-11-30 14:22:19 | Tree |
| 2025-11-23 15:35:43 | Tree | |
|
[r1232]
by
fourshades
Refined more sqf3 scripts and corrected soldier naming bug that prevented random naming by IFA3. Removed temporary isPlayer directive in clsIFA3.Make_ESEM_Unit_Item(); correctly set VS publish options for sqf3/images. |
2025-11-11 09:18:54 | Tree |
| 2025-11-10 14:40:59 | Tree | |
| 2025-11-10 12:57:56 | Tree | |
|
[r1229]
by
fourshades
Added type to modUtilities.getDistance function definition; got apparatus spawning at ground surface now; added new check for soldiers spawning near apparatus. |
2025-11-09 07:52:35 | Tree |
|
[r1228]
by
fourshades
Got apparatus parameters working, but having problems with atloffset and objects spawning below ground |
2025-11-07 09:13:53 | Tree |
| 2025-11-06 10:14:59 | Tree | |
| 2025-11-05 10:16:06 | Tree |