| Commit | Date | |
|---|---|---|
|
[r1232]
by
fourshades
Refined more sqf3 scripts and corrected soldier naming bug that prevented random naming by IFA3. Removed temporary isPlayer directive in clsIFA3.Make_ESEM_Unit_Item(); correctly set VS publish options for sqf3/images. |
2025-11-11 09:18:54 | Tree |
| 2025-11-10 14:40:59 | Tree | |
| 2025-11-10 12:57:56 | Tree | |
|
[r1229]
by
fourshades
Added type to modUtilities.getDistance function definition; got apparatus spawning at ground surface now; added new check for soldiers spawning near apparatus. |
2025-11-09 07:52:35 | Tree |
|
[r1228]
by
fourshades
Got apparatus parameters working, but having problems with atloffset and objects spawning below ground |
2025-11-07 09:13:53 | Tree |
| 2025-11-06 10:14:59 | Tree | |
| 2025-11-05 10:16:06 | Tree | |
| 2025-11-02 15:03:01 | Tree | |
|
[r1224]
by
fourshades
Corrected "BLUEFOR" with "BLUFOR" in minefield deployment, working on improved Description.ext; now basic mission boots without errors |
2025-11-01 11:00:35 | Tree |
|
[r1223]
by
fourshades
nextID corrected; automatic compilation of Addons list; mines, minefields and broadcasters handled. Ready for multi-soldier units and multi-unit groups |
2025-10-31 08:51:04 | Tree |