Scrutinized FB-IF-Compass angular functions
Corrected handling of spy units designations in Create New menu.
Relaxed limits on numeric selectors for Colonel placement in IFA tab of frmMain.vb
Improved messaging for failed Add Forces conditions where there are insufficient platoon names available.
Corrected handling of Progress Bar and messages visibility at completion of Add Forces operation (Scannon)
RC of tile code refactoring. Need to debug for a live campaign.
Partial refactoring of tile code functions
Revised modIFA.IFA_HEDefinition to add Azimuth correction; Revised modIFA.IFspin() to use IFA_HEdefs and deprecated old Select Case code.
Finalised azimuth corrections in Meta_House_Mapping
Added primary key to Meta_House_Mapping
And added primary key to Meta_House_Mapping
Added DB update SEDB80b with extra Meta_House_Mapping equivalences
Checking scenery object equivalences and azimuth offsets (Scannon). Fixed missing "$" characters in IL2 object names in modIFA.IFspin()
Improved handling and reporting of missing IFA log data. Still got a single unusual modUtilities.subStoreMetaUnits() error. Could be DB data error somewhere.
RC of improved modIFA.LoadOOB() logic for multiple metamission Analyze cases.
Corrected handling of hyphenated object names in modUtilities.strObjectClass (Scannon), added test for zero-length SQL queries in modMissionAnalyzer.subDispositionEvent
Corrected mb_convert_encoding() call in MP-SpecialCharacters.php to handle php 8.1 frailty which saw Chinese characters introduced because of mb_list_encodings() alteration.
Corrected mb_convert_encoding() call in MP-SpecialCharacters.php to handle php 8.1 frailty which saw Chinese characters introduced because of mb_list_encodings() alteration.
Resolved vbproj file
Debugging log parser modIFA.updateOOB() (Scannon)
Excluded 'CIV', 'AMBIENT LIFE' and 'EMPTY' from SQL for datOOB in modIFA.loadOOB()
Deprecated "Restart DCS" error in basMess.vb
Disabled unit icon selection after location-bearing change; Moved collector div down by a few pixels.
Handled Clipboard.Clear in frmSEMB.ResetSuppress()
Added support for idle use by foot soldiers and spies (Brandle)
Added support for infantry&spy idle use (Brandle)
Added SuppressedMessages buffer to frmSEMB to capture all logged messages and write to clipboard at the end of the operational cycle.
Finalized suppression formatting with new function in modUtilities
Improving suppression in frmSEMB()
Remove old pfx file
Enhanced frmSEMB to allow the user to suppress messages but still accumulate to clipboard.
Added IFA_Barragers.Clear() to end of BuildSQM()
Debugging Scannon's campaign context. Still need to fix BuildBarragesNew() for multi-meta-map builds.
Corrected quoting in addWeapon directives
Altered app icon
Corrected SegIntersectionRectangle(), BuildBarragesNew() for multi metamap builds.
various bugs from Scannon
Standardized use of modCfg.User(item).TxtHost and modCfg.User(item).TxtTheatre in modIFA.vb
Corrected SQL reporting of modIFA.RegisterConstructionEvent()
Improved GUI message formatting; corrected typo in string test in modUtilities.strMobileData; corrected handling of DBNull in modIFA.IFA_BuildMissions (Scannon)
Re-coloured update button in frmTabUpdate.vb
Reloaded project
Updated frmTabCredits and some publish/signing settings changes
Prototype update checker code in frmTabAbout. Not far off complete. Still concerned about signing and certificates etc.
Putting Update engine to frmTabAbout
Created frmMain functions to show the deployment build
Rationalising version text
Shortened Code Revision bitmap
Rationalized images and resources folders and content
Updated GPL to v3; resized code revision label on splashscreen; removed various images from build directory
String formatting
Corrected skill coding for reinforcement units.
Corrected skill coding for reinforcement units.
Minor string formatting
corrected randomized hashing for modIFA.BuildBarragesNew()
Re-ordering of LaunchAnalyze() GUI updates
Corrected handling of event parsing
Fooling with signing settings
Made a simple reference to the assembly version in preparation for ClickOnce deployment.
Updated icon on forms to Tobruk
Created RenderRTF() function in modUtilities to handle pseudo-HTML formatting of a RichTextBox.Text string; further polishing of report text for Undo,Build,Analyze operations
Converted frmSEMB to RichTextBox; used simple tagging to simulate a title heading font; improved PlaceColonel() logic and azimuth handling.
More handling of GUI update text
Handling Colonel coordinates etc
Added two new icons for SEOW8 and continued squashing minor bugs in modIFA.vb
Improving PlaceColonel() and examining LoadOOB(). Need more key checks in loadOOB()
Corrected typos in barrage sound models in modIFA.vb
Added scrollbars to frmSEMB, reformmatted frmMain.GUIUpdateBuild
Fixed barrage script quoting
Improved quote marks for spy weapon sensor commands
Polished frmMain.GUIUpdateBuild()
Explicit passing of cycle status to IFA mission builder and analyzer functions
Now got Build working with seamless reporting and progress bar updating etc. Need to do the same for Initialize.
Now got Analyze working with seamless reporting and progress bar updating etc. Need to do the same for Initialize and Build.
Corrected seat role parsing and standardised rounded coords and bounded Morale in MF and OMD
First error-free Analyze
Debugging UpdateOOB()
Debugging UpdateOOB()
Debugging IFA Analyze, fixing spelling mistakes etc
Set mysql.data.dll to copy local
Refined RC for frmTabAbout.vb
Added draft About form
Revised checking of file completion before Build and Analyze stages
Removed old CmdLog file browser support in frmMain.vb
updateOOB() port finished, now to debug
I can smell it
The end is within sight
blasting through UpdateOOB()
Started on final function UpdateOOB()
Added some functions to modUtilities as well
Halfway through ResolveCaptures()
Cosmetic changes