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File Date Author Commit
 Application Data 2010-12-14 zhiglov [r278]
 DeltaDecode 2010-11-26 zhiglov [r239]
 DeltaEncode 2010-12-17 zhiglov [r286]
 Fonts 2010-12-07 zhiglov [r263]
 GeneralSound 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 MegaLZ 2010-12-01 zhiglov [r252]
 MusicXML2VT 2010-12-10 zhiglov [r269]
 Screens 2010-12-20 zhiglov [r290]
 SjASMPlus 2010-12-17 zhiglov [r288]
 Split 2010-12-17 zhiglov [r286]
 UEStudio 2010-12-14 zhiglov [r278]
 AYMelody.zx 2010-12-06 zhiglov [r259]
 AYMusic.zx 2010-12-01 zhiglov [r253]
 AYMusicTable.zx 2010-12-13 zhiglov [r275]
 AYPlayer.zx 2010-12-01 zhiglov [r253]
 AYSound.zx 2010-12-01 zhiglov [r253]
 AYSoundEffectsTable.zx 2010-12-01 zhiglov [r253]
 Adventurer09_13.pt3 2010-07-20 zhiglov [r198]
 BeepFX.zx 2010-12-01 zhiglov [r253]
 BeeperMusicTable.zx 2010-12-13 zhiglov [r275]
 BeeperSoundEffectsTable.zx 2010-12-01 zhiglov [r253]
 Beepola.zx 2010-12-21 zhiglov [r291] альфа4
 BitFants.pt3 2010-11-27 zhiglov [r243]
 CheatKeys.zx 2010-12-01 zhiglov [r253]
 CheckCheat.zx 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 ClearnBuffer.zx 2010-12-01 zhiglov [r253]
 Common.zx 2010-06-11 zhiglov [r156]
 Constants.zx 2010-12-29 zhiglov [r302] Sea Dragon 29.12.2010 (бета4)
 Control.zx 2010-12-21 zhiglov [r293] Sea Dragon 21.12.2010 (альфа5)
 Das boot_davos (Without 24).pt3 2010-09-29 zhiglov [r206]
 Das boot_davos.pt3 2010-07-20 zhiglov [r198]
 Das boot_dia 12,0,1,23,24.pt3 2010-09-29 zhiglov [r206]
 Das boot_dia 4,5,2,3,4,5,6,7.pt3 2010-09-29 zhiglov [r206]
 Das boot_dia.asc 2010-07-20 zhiglov [r198]
 Das boot_sergant.pt3 2010-07-20 zhiglov [r198]
 DasBoat.bbsong 2010-05-18 zhiglov [r116] Beep music DasBoot
 DasBoot.zx 2010-12-01 zhiglov [r253]
 Demo.zx 2010-12-13 zhiglov [r276] Музыка меню при запуске демо не прерывается
 DemoDelay.zx 2010-12-13 zhiglov [r276] Музыка меню при запуске демо не прерывается
 Engine.zx 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 FbYtErmx.pt3 2010-11-27 zhiglov [r243]
 Font.zx 2010-12-07 zhiglov [r263]
 GeneralSound.zx 2010-12-10 zhiglov [r270]
 GeneralSoundEffectsTable.zx 2010-12-01 zhiglov [r253]
 GeneralSoundMusicTable.zx 2010-12-13 zhiglov [r275]
 Gimn (ZXF).pt3 2010-12-08 zhiglov [r264] ALPHA release
 IO.zx 2010-12-20 zhiglov [r290]
 Interface.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 Interrupt.zx 2010-12-01 zhiglov [r253]
 KeysForCursor.zx 2010-12-01 zhiglov [r253]
 KeysForKeyboard.zx 2010-12-03 zhiglov [r257]
 KeysForMouse.zx 2010-12-23 zhiglov [r296]
 KeysForSinclair.zx 2010-12-01 zhiglov [r253]
 LandPtrs.zx 2010-12-01 zhiglov [r253]
 Landscape.zx 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 LandscapeAreas.zx 2010-12-13 zhiglov [r275]
 LandscapeAtrData.zx 2010-12-01 zhiglov [r253]
 LandscapeData.zx 2010-12-01 zhiglov [r253]
 LandscapeXCoordinates.zx 2010-12-30 zhiglov [r303] Sea Dragon 30.12.2010 (v1.0)
 LoadSave.zx 2010-07-05 zhiglov [r181]
 Macros.zx 2010-12-10 zhiglov [r270]
 Main.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 Menu.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 Mission.zx 2010-12-21 zhiglov [r291] альфа4
 MouseDrv.zx 2009-11-17 zhiglov [r13] Переделал всё на тайлы
 ObjectData.zx 2010-12-01 zhiglov [r253]
 ObjectInitData.zx 2010-12-14 zhiglov [r277] Alpha3
 ObjectScore.zx 2010-12-14 zhiglov [r277] Alpha3
 Objects.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 ObjectsLandscape.zx 2010-12-28 zhiglov [r299]
 Optimization.txt 2010-11-30 zhiglov [r250] Перенёс большинство переменных внутрь кода
 PT3PLf!x.zx 2010-11-09 zhiglov [r213]
 PT3Play.zx 2010-11-09 zhiglov [r213]
 PT3_PLR+.zx 2010-11-09 zhiglov [r213]
 RobotControlData.zx 2010-11-15 zhiglov [r220]
 RobotControlData1.zx 2010-12-01 zhiglov [r253]
 RobotControlData2.zx 2010-12-01 zhiglov [r253]
 RobotControlData3.zx 2010-12-01 zhiglov [r253]
 RobotControlData4.zx 2010-12-01 zhiglov [r253]
 RobotControlData5.zx 2010-12-01 zhiglov [r253]
 RobotControlData6.zx 2010-12-01 zhiglov [r253]
 RobotControlRecording.zx 2010-12-01 zhiglov [r253]
 SaveObj4.zx 2010-12-01 zhiglov [r253]
 ScrollWindow.zx 2010-12-14 zhiglov [r281]
 SeaDragon.prj 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 SeaDragon.trd 2010-12-30 zhiglov [r303] Sea Dragon 30.12.2010 (v1.0)
 SeaDragon.tzx 2010-12-30 zhiglov [r303] Sea Dragon 30.12.2010 (v1.0)
 SeaDragon.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 SeaDragonEditor.prj 2010-05-20 zhiglov [r118]
 SeaDragonEditor.zx 2010-07-02 zhiglov [r180]
 Service.zx 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 ShiftLandscape.zx 2010-12-01 zhiglov [r253]
 SimpleDepack.zx 2009-11-09 zhiglov [r7]
 SimplePack.zx 2009-11-09 zhiglov [r8]
 Sound.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 SprMovem.zx 2009-11-27 zhiglov [r17] Глобальная переделка.
 SprObjec.zx 2010-07-02 zhiglov [r180]
 SprTiles.zx 2010-05-03 zhiglov [r99]
 SpriteBufferPtrs.zx 2010-12-01 zhiglov [r253]
 SpriteBuffers.zx 2010-12-12 zhiglov [r272]
 SpriteData.zx 2010-12-01 zhiglov [r253]
 Sprites.zx 2010-12-01 zhiglov [r253]
 SpritesTables.zx 2010-12-13 zhiglov [r275]
 StringGameOverSuccess.zx 2010-12-20 zhiglov [r290]
 Strings.zx 2010-12-14 zhiglov [r278]
 StringsAbout.zx 2010-12-07 zhiglov [r263]
 StringsControls.zx 2010-12-22 zhiglov [r294]
 StringsDefineKeys.zx 2010-12-01 zhiglov [r253]
 StringsDevice.zx 2010-12-14 zhiglov [r278]
 StringsMenu.zx 2010-12-22 zhiglov [r294]
 StringsMissionComplete.zx 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 StringsWellDone.zx 2010-12-20 zhiglov [r290]
 Submarine.zx 2010-12-01 zhiglov [r253]
 TableAtrBeg.zx 2009-11-09 zhiglov [r8]
 TableAtrEnd.zx 2010-02-10 zhiglov [r57]
 TableBeg.zx 2010-05-24 zhiglov [r126]
 TableEnd.zx 2009-11-09 zhiglov [r8]
 TempBuffer.zx 2010-12-02 zhiglov [r254]
 Tiles.zx 2010-12-23 zhiglov [r295] Sea Dragon 23.12.2010 (бета)
 TilesData.zx 2010-12-01 zhiglov [r253]
 TilesMake.zx 2010-05-05 zhiglov [r102]
 Titles.txt 2010-12-28 zhiglov [r299]
 ToDoList.txt 2010-12-29 zhiglov [r301] Sea Dragon 29.12.2010 (бета3)
 Variables.zx 2010-12-22 zhiglov [r294]
 Waves.zx 2010-12-16 zhiglov [r284]
 ayEffects.afb 2010-12-13 zhiglov [r274] неудачно сделал задержку перед демо. Надо было ...
 ayfxplay.a80 2010-12-08 zhiglov [r264] ALPHA release
 compile.bat 2010-12-17 zhiglov [r288]
 debug.zx 2010-12-17 zhiglov [r285]
 draft5.scr 2010-07-26 zhiglov [r204]
 history.txt 2010-07-26 zhiglov [r204]
 k-mouse_driver-short_version1-source(for_as).a80 2010-12-01 zhiglov [r253]
 megalz_dec40.asm 2010-12-01 zhiglov [r253]
 megalz_dec40m.asm 2010-12-01 zhiglov [r253]
 playFAS3.zx 2010-11-09 zhiglov [r213]
 readme.txt 2010-12-30 zhiglov [r303] Sea Dragon 30.12.2010 (v1.0)
 sfxTest.zx 2010-11-09 zhiglov [r213]
 tb_v_f.zx 2010-12-01 zhiglov [r253]
 whatsnew.txt 2010-12-30 zhiglov [r303] Sea Dragon 30.12.2010 (v1.0)

Read Me

Sea Dragon

Управление по умолчанию
Q,A,O,P,SPACE
T-Abort game и выход в главное меню
S-Music On/Off

Целью игры состоит в том, чтобы взорвать ядерный реактор, который СССР 
разработал и построил в строжайшей секретности в глубинах океана. 
Чтобы добраться до цели вам предстоит управлять подводной лодкой и пройти 
сквозь линию защиты не столкнувшись со стенами морских тоннелей. По всему
пути установлено множество мин, проходы стерегут пушки и корабли.

SeaDragon
game for ZX-SPECTRUM

2010, Andrew Zhiglov
mailto:p.monty@yandex.ru
http://p-monty.narod.ru
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