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SDLPP - C++ Wrapper for SDL / News: Recent posts

Dependency on boost has been removed

Although for the sake of std::shared_ptr, you now need either C++0x or C++11.
But hey, get with the times...

Posted by Amir Geva 2013-06-05

Added another sample game

Two spaceships fighting in an asteroid field.
Basic functionality of movement, missile fire and some score.
The nice thing is that it takes very little code to create this.

Posted by Amir Geva 2013-06-05

Example game source added

Sources for the JungleBoy game (shown in the screen shot and available for download as a binary) have been added to the source repository.

Posted by Amir Geva 2010-04-30

Move to SVN

When the project was created, there wasn't SVN support, as far as I remember.
From now on, all updates will be made to the SVN repository.

Posted by Amir Geva 2010-03-27

Development resumed

After an absence, work has been resumed, upgrading the development environment from VC6 to VS 2008 Express.
Also, code samples have been successfully compiled and run on Linux, to prove platform independence.

A full arcade game is being developed as the benchmark for these libraries. Code will be released when it's ready enough.

Posted by Amir Geva 2008-10-09

Mission Statement

A description of the purpose and goals of this project have been created and stored in CVS.
http://sdlpp.cvs.sourceforge.net/sdlpp/SDLPP/readme.txt?view=markup

Posted by Amir Geva 2006-10-04