Thread: [sdljava-users] SDLVideoTest fails on FC4
Status: Beta
Brought to you by:
ivan_ganza
From: Shane M. W. <swa...@co...> - 2006-03-03 12:35:38
|
OS: Fedora Core 4 (i686) SDL: 1.2.8-3.2 JDK: Sun 1.5.0_06 SWIG: 1.3.24-2 The following happens with both stable release and cvs trunk checkout: java -Djava.library.path=./lib -cp ./classes/ sdljava.video.SDLVideoTest Video subsystem initialized java.lang.NullPointerException at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) at java.lang.String.valueOf(String.java:2577) at java.lang.StringBuffer.append(StringBuffer.java:220) at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) Seems like all accessors in SDLPixelFormat throw a NullPointerException. Thanks. Shane |
From: Shane M. W. <swa...@co...> - 2006-03-03 13:24:33
|
The current binary download for Linux i386 doesn't give me the NullPointerException, but it doesn't show the test_bmp.bmp aka power plant. My ultimate goal is to create a Java video application that can render video using the YUV Overlay. Maybe it would just work, but I don't feel all warm and fuzzy if the test application doesn't. Has anybody else had this issue? Shane _____ From: sdl...@li... [mailto:sdl...@li...] On Behalf Of Shane M. Walton Sent: Friday, March 03, 2006 7:35 AM To: sdl...@li... Subject: [sdljava-users] SDLVideoTest fails on FC4 OS: Fedora Core 4 (i686) SDL: 1.2.8-3.2 JDK: Sun 1.5.0_06 SWIG: 1.3.24-2 The following happens with both stable release and cvs trunk checkout: java -Djava.library.path=./lib -cp ./classes/ sdljava.video.SDLVideoTest Video subsystem initialized java.lang.NullPointerException at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) at java.lang.String.valueOf(String.java:2577) at java.lang.StringBuffer.append(StringBuffer.java:220) at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) Seems like all accessors in SDLPixelFormat throw a NullPointerException. Thanks. Shane |
From: Ivan Z. G. <iva...@ya...> - 2006-03-04 01:57:08
|
Greetings Shane, Sorry that your having trouble. I just tried it myself and I don't see=20 the image either. Just a blank window. Not sure when this stopped=20 working. Should hit myself for not regression testing. I will try to=20 figure out the problem. Don't want to add more bad news but I never implemented the YUV Overlay=20 stuff. Don't really know much about that aspect. Is it just a few method=20 calls or much more involved? I think I remember it wasn't easy to map=20 (via swig) initially so that is why I skipped it. testimage seems to be working fine though. hmm. -Ivan/ Shane M. Walton wrote: > The current binary download for Linux i386 doesn=92t give me the=20 > NullPointerException, but it doesn=92t show the test_bmp.bmp aka power=20 > plant. > > My ultimate goal is to create a Java video application that can render=20 > video using the YUV Overlay. Maybe it would just work, but I don=92t=20 > feel all warm and fuzzy if the test application doesn=92t. Has anybody=20 > else had this issue? > > Shane > > -----------------------------------------------------------------------= - > > *From:* sdl...@li...=20 > [mailto:sdl...@li...] *On Behalf Of=20 > *Shane M. Walton > *Sent:* Friday, March 03, 2006 7:35 AM > *To:* sdl...@li... > *Subject:* [sdljava-users] SDLVideoTest fails on FC4 > > OS: Fedora Core 4 (i686) > > SDL: 1.2.8-3.2 > > JDK: Sun 1.5.0_06 > > SWIG: 1.3.24-2 > > The following happens with both stable release and cvs trunk checkout: > > java -Djava.library.path=3D./lib -cp ./classes/ sdljava.video.SDLVideoT= est > > Video subsystem initialized > > java.lang.NullPointerException > > at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) > > at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) > > at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) > > at java.lang.String.valueOf(String.java:2577) > > at java.lang.StringBuffer.append(StringBuffer.java:220) > > at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) > > at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) > > Seems like all accessors in SDLPixelFormat throw a NullPointerException. > > Thanks. > > Shane > |
From: Shane M. W. <swa...@co...> - 2006-03-04 15:08:58
|
Thanks Ivan. The SDL_Overlay is very powerful when one would like to render video. Typically MPEG codecs encode/decode pixels into a YUV color space which is more efficient to operate on than RGB. So DVD/MPEG2 rendering applications usually take advantage of the YUV overlay acceleration capabilities of a video card. This is known as Xv in the Linux world. All in all, what you get is the video on the screen with little or no CPU overhead. The overlay architecture also typically have scaling capabilities, which look much softer than any software routine. I think it would be very worthwhile to have SDL_Overlay(s) implemented in sdljava, as Java in general really seems to be missing efficient video rendering capabilities. I can provide you with C/C++ source code examples if you are interested in adding the SDL_Overlay functionality. It really isn't too difficult. I would offer to add it, but I don't have a clue as to how SWIG works, but always willing to learn. Shane Ivan Z. Ganza wrote: > Greetings Shane, > > Sorry that your having trouble. I just tried it myself and I don't see > the image either. Just a blank window. Not sure when this stopped > working. Should hit myself for not regression testing. I will try to > figure out the problem. > > Don't want to add more bad news but I never implemented the YUV > Overlay stuff. Don't really know much about that aspect. Is it just a > few method calls or much more involved? I think I remember it wasn't > easy to map (via swig) initially so that is why I skipped it. > > testimage seems to be working fine though. hmm. > > -Ivan/ > > Shane M. Walton wrote: > >> The current binary download for Linux i386 doesn’t give me the >> NullPointerException, but it doesn’t show the test_bmp.bmp aka power >> plant. >> >> My ultimate goal is to create a Java video application that can >> render video using the YUV Overlay. Maybe it would just work, but I >> don’t feel all warm and fuzzy if the test application doesn’t. Has >> anybody else had this issue? >> >> Shane >> >> ------------------------------------------------------------------------ >> >> *From:* sdl...@li... >> [mailto:sdl...@li...] *On Behalf Of >> *Shane M. Walton >> *Sent:* Friday, March 03, 2006 7:35 AM >> *To:* sdl...@li... >> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >> >> OS: Fedora Core 4 (i686) >> >> SDL: 1.2.8-3.2 >> >> JDK: Sun 1.5.0_06 >> >> SWIG: 1.3.24-2 >> >> The following happens with both stable release and cvs trunk checkout: >> >> java -Djava.library.path=./lib -cp ./classes/ sdljava.video.SDLVideoTest >> >> Video subsystem initialized >> >> java.lang.NullPointerException >> >> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >> >> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >> >> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >> >> at java.lang.String.valueOf(String.java:2577) >> >> at java.lang.StringBuffer.append(StringBuffer.java:220) >> >> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >> >> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >> >> Seems like all accessors in SDLPixelFormat throw a NullPointerException. >> >> Thanks. >> >> Shane >> > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting > language > that extends applications into web and mobile media. Attend the live > webcast > and join the prime developer group breaking into this new coding > territory! > http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users > |
From: Ivan Z. G. <iva...@ya...> - 2006-03-04 19:44:33
|
Greeting Shane, Any example code you can provide in C++ would be helpful. Or if you=20 could give me a C program I can compile and run against sdl that tests=20 the YUV I could then implement enough so those calls can be made on the=20 sdljava side. Once I can see how the code needs to be utilized I can=20 have some idea if it can be done easily... Thanks, -Ivan/ =20 Shane M. Walton wrote: > Thanks Ivan. > > The SDL_Overlay is very powerful when one would like to render video. > > Typically MPEG codecs encode/decode pixels into a YUV color space=20 > which is more efficient to operate on than RGB. So DVD/MPEG2=20 > rendering applications usually take advantage of the YUV overlay=20 > acceleration capabilities of a video card. This is known as Xv in the=20 > Linux world. All in all, what you get is the video on the screen with=20 > little or no CPU overhead. The overlay architecture also typically=20 > have scaling capabilities, which look much softer than any software=20 > routine. > > I think it would be very worthwhile to have SDL_Overlay(s) implemented=20 > in sdljava, as Java in general really seems to be missing efficient=20 > video rendering capabilities. > > I can provide you with C/C++ source code examples if you are=20 > interested in adding the SDL_Overlay functionality. It really isn't=20 > too difficult. I would offer to add it, but I don't have a clue as to=20 > how SWIG works, but always willing to learn. > > Shane > > Ivan Z. Ganza wrote: > >> Greetings Shane, >> >> Sorry that your having trouble. I just tried it myself and I don't=20 >> see the image either. Just a blank window. Not sure when this stopped=20 >> working. Should hit myself for not regression testing. I will try to=20 >> figure out the problem. >> >> Don't want to add more bad news but I never implemented the YUV=20 >> Overlay stuff. Don't really know much about that aspect. Is it just a=20 >> few method calls or much more involved? I think I remember it wasn't=20 >> easy to map (via swig) initially so that is why I skipped it. >> >> testimage seems to be working fine though. hmm. >> >> -Ivan/ >> >> Shane M. Walton wrote: >> >>> The current binary download for Linux i386 doesn=92t give me the=20 >>> NullPointerException, but it doesn=92t show the test_bmp.bmp aka powe= r=20 >>> plant. >>> >>> My ultimate goal is to create a Java video application that can=20 >>> render video using the YUV Overlay. Maybe it would just work, but I=20 >>> don=92t feel all warm and fuzzy if the test application doesn=92t. Ha= s=20 >>> anybody else had this issue? >>> >>> Shane >>> >>> ---------------------------------------------------------------------= ---=20 >>> >>> >>> *From:* sdl...@li...=20 >>> [mailto:sdl...@li...] *On Behalf Of=20 >>> *Shane M. Walton >>> *Sent:* Friday, March 03, 2006 7:35 AM >>> *To:* sdl...@li... >>> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >>> >>> OS: Fedora Core 4 (i686) >>> >>> SDL: 1.2.8-3.2 >>> >>> JDK: Sun 1.5.0_06 >>> >>> SWIG: 1.3.24-2 >>> >>> The following happens with both stable release and cvs trunk checkout= : >>> >>> java -Djava.library.path=3D./lib -cp ./classes/=20 >>> sdljava.video.SDLVideoTest >>> >>> Video subsystem initialized >>> >>> java.lang.NullPointerException >>> >>> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >>> >>> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >>> >>> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >>> >>> at java.lang.String.valueOf(String.java:2577) >>> >>> at java.lang.StringBuffer.append(StringBuffer.java:220) >>> >>> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >>> >>> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >>> >>> Seems like all accessors in SDLPixelFormat throw a=20 >>> NullPointerException. >>> >>> Thanks. >>> >>> Shane >>> >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >> language >> that extends applications into web and mobile media. Attend the live=20 >> webcast >> and join the prime developer group breaking into this new coding=20 >> territory! >> http://sel.as-us.falkag.net/sel?cmd=3Dk&kid=110944&bid$1720&dat=121642 >> _______________________________________________ >> sdljava-users mailing list >> sdl...@li... >> https://lists.sourceforge.net/lists/listinfo/sdljava-users >> > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 > language > that extends applications into web and mobile media. Attend the live=20 > webcast > and join the prime developer group breaking into this new coding=20 > territory! > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D110944&bid=3D241720&dat= =3D121642 > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users |
From: Shane M. W. <swa...@co...> - 2006-03-05 16:07:46
Attachments:
SDL_YUVexample.c
|
Ivan, Here you go. Just press the "q" key to quit the example. Shane Ivan Z. Ganza wrote: > Greeting Shane, > > Any example code you can provide in C++ would be helpful. Or if you > could give me a C program I can compile and run against sdl that tests > the YUV I could then implement enough so those calls can be made on > the sdljava side. Once I can see how the code needs to be utilized I > can have some idea if it can be done easily... > > Thanks, > -Ivan/ > > Shane M. Walton wrote: > >> Thanks Ivan. >> >> The SDL_Overlay is very powerful when one would like to render video. >> >> Typically MPEG codecs encode/decode pixels into a YUV color space >> which is more efficient to operate on than RGB. So DVD/MPEG2 >> rendering applications usually take advantage of the YUV overlay >> acceleration capabilities of a video card. This is known as Xv in >> the Linux world. All in all, what you get is the video on the screen >> with little or no CPU overhead. The overlay architecture also >> typically have scaling capabilities, which look much softer than any >> software routine. >> >> I think it would be very worthwhile to have SDL_Overlay(s) >> implemented in sdljava, as Java in general really seems to be missing >> efficient video rendering capabilities. >> >> I can provide you with C/C++ source code examples if you are >> interested in adding the SDL_Overlay functionality. It really isn't >> too difficult. I would offer to add it, but I don't have a clue as >> to how SWIG works, but always willing to learn. >> >> Shane >> >> Ivan Z. Ganza wrote: >> >>> Greetings Shane, >>> >>> Sorry that your having trouble. I just tried it myself and I don't >>> see the image either. Just a blank window. Not sure when this >>> stopped working. Should hit myself for not regression testing. I >>> will try to figure out the problem. >>> >>> Don't want to add more bad news but I never implemented the YUV >>> Overlay stuff. Don't really know much about that aspect. Is it just >>> a few method calls or much more involved? I think I remember it >>> wasn't easy to map (via swig) initially so that is why I skipped it. >>> >>> testimage seems to be working fine though. hmm. >>> >>> -Ivan/ >>> >>> Shane M. Walton wrote: >>> >>>> The current binary download for Linux i386 doesn’t give me the >>>> NullPointerException, but it doesn’t show the test_bmp.bmp aka >>>> power plant. >>>> >>>> My ultimate goal is to create a Java video application that can >>>> render video using the YUV Overlay. Maybe it would just work, but I >>>> don’t feel all warm and fuzzy if the test application doesn’t. Has >>>> anybody else had this issue? >>>> >>>> Shane >>>> >>>> ------------------------------------------------------------------------ >>>> >>>> >>>> *From:* sdl...@li... >>>> [mailto:sdl...@li...] *On Behalf Of >>>> *Shane M. Walton >>>> *Sent:* Friday, March 03, 2006 7:35 AM >>>> *To:* sdl...@li... >>>> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >>>> >>>> OS: Fedora Core 4 (i686) >>>> >>>> SDL: 1.2.8-3.2 >>>> >>>> JDK: Sun 1.5.0_06 >>>> >>>> SWIG: 1.3.24-2 >>>> >>>> The following happens with both stable release and cvs trunk checkout: >>>> >>>> java -Djava.library.path=./lib -cp ./classes/ >>>> sdljava.video.SDLVideoTest >>>> >>>> Video subsystem initialized >>>> >>>> java.lang.NullPointerException >>>> >>>> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >>>> >>>> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >>>> >>>> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >>>> >>>> at java.lang.String.valueOf(String.java:2577) >>>> >>>> at java.lang.StringBuffer.append(StringBuffer.java:220) >>>> >>>> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >>>> >>>> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >>>> >>>> Seems like all accessors in SDLPixelFormat throw a >>>> NullPointerException. >>>> >>>> Thanks. >>>> >>>> Shane >>>> >>> >>> >>> >>> ------------------------------------------------------- >>> This SF.Net email is sponsored by xPML, a groundbreaking scripting >>> language >>> that extends applications into web and mobile media. Attend the live >>> webcast >>> and join the prime developer group breaking into this new coding >>> territory! >>> http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 >>> _______________________________________________ >>> sdljava-users mailing list >>> sdl...@li... >>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>> >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by xPML, a groundbreaking scripting >> language >> that extends applications into web and mobile media. Attend the live >> webcast >> and join the prime developer group breaking into this new coding >> territory! >> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 >> _______________________________________________ >> sdljava-users mailing list >> sdl...@li... >> https://lists.sourceforge.net/lists/listinfo/sdljava-users > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting > language > that extends applications into web and mobile media. Attend the live > webcast > and join the prime developer group breaking into this new coding > territory! > http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users > |
From: Ivan Z. G. <iva...@ya...> - 2006-03-06 01:38:56
|
Great thanks, I will have a look at this and get back to you. Much appreciated, -Ivan/ Shane M. Walton wrote: > Ivan, > > Here you go. Just press the "q" key to quit the example. > > Shane > > Ivan Z. Ganza wrote: > >> Greeting Shane, >> >> Any example code you can provide in C++ would be helpful. Or if you=20 >> could give me a C program I can compile and run against sdl that=20 >> tests the YUV I could then implement enough so those calls can be=20 >> made on the sdljava side. Once I can see how the code needs to be=20 >> utilized I can have some idea if it can be done easily... >> >> Thanks, >> -Ivan/ >> >> Shane M. Walton wrote: >> >>> Thanks Ivan. >>> >>> The SDL_Overlay is very powerful when one would like to render video. >>> >>> Typically MPEG codecs encode/decode pixels into a YUV color space=20 >>> which is more efficient to operate on than RGB. So DVD/MPEG2=20 >>> rendering applications usually take advantage of the YUV overlay=20 >>> acceleration capabilities of a video card. This is known as Xv in=20 >>> the Linux world. All in all, what you get is the video on the=20 >>> screen with little or no CPU overhead. The overlay architecture=20 >>> also typically have scaling capabilities, which look much softer=20 >>> than any software routine. >>> >>> I think it would be very worthwhile to have SDL_Overlay(s)=20 >>> implemented in sdljava, as Java in general really seems to be=20 >>> missing efficient video rendering capabilities. >>> >>> I can provide you with C/C++ source code examples if you are=20 >>> interested in adding the SDL_Overlay functionality. It really isn't=20 >>> too difficult. I would offer to add it, but I don't have a clue as=20 >>> to how SWIG works, but always willing to learn. >>> >>> Shane >>> >>> Ivan Z. Ganza wrote: >>> >>>> Greetings Shane, >>>> >>>> Sorry that your having trouble. I just tried it myself and I don't=20 >>>> see the image either. Just a blank window. Not sure when this=20 >>>> stopped working. Should hit myself for not regression testing. I=20 >>>> will try to figure out the problem. >>>> >>>> Don't want to add more bad news but I never implemented the YUV=20 >>>> Overlay stuff. Don't really know much about that aspect. Is it just=20 >>>> a few method calls or much more involved? I think I remember it=20 >>>> wasn't easy to map (via swig) initially so that is why I skipped it. >>>> >>>> testimage seems to be working fine though. hmm. >>>> >>>> -Ivan/ >>>> >>>> Shane M. Walton wrote: >>>> >>>>> The current binary download for Linux i386 doesn=92t give me the=20 >>>>> NullPointerException, but it doesn=92t show the test_bmp.bmp aka=20 >>>>> power plant. >>>>> >>>>> My ultimate goal is to create a Java video application that can=20 >>>>> render video using the YUV Overlay. Maybe it would just work, but=20 >>>>> I don=92t feel all warm and fuzzy if the test application doesn=92t= .=20 >>>>> Has anybody else had this issue? >>>>> >>>>> Shane >>>>> >>>>> -------------------------------------------------------------------= -----=20 >>>>> >>>>> >>>>> *From:* sdl...@li...=20 >>>>> [mailto:sdl...@li...] *On Behalf Of=20 >>>>> *Shane M. Walton >>>>> *Sent:* Friday, March 03, 2006 7:35 AM >>>>> *To:* sdl...@li... >>>>> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >>>>> >>>>> OS: Fedora Core 4 (i686) >>>>> >>>>> SDL: 1.2.8-3.2 >>>>> >>>>> JDK: Sun 1.5.0_06 >>>>> >>>>> SWIG: 1.3.24-2 >>>>> >>>>> The following happens with both stable release and cvs trunk=20 >>>>> checkout: >>>>> >>>>> java -Djava.library.path=3D./lib -cp ./classes/=20 >>>>> sdljava.video.SDLVideoTest >>>>> >>>>> Video subsystem initialized >>>>> >>>>> java.lang.NullPointerException >>>>> >>>>> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >>>>> >>>>> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >>>>> >>>>> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >>>>> >>>>> at java.lang.String.valueOf(String.java:2577) >>>>> >>>>> at java.lang.StringBuffer.append(StringBuffer.java:220) >>>>> >>>>> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >>>>> >>>>> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >>>>> >>>>> Seems like all accessors in SDLPixelFormat throw a=20 >>>>> NullPointerException. >>>>> >>>>> Thanks. >>>>> >>>>> Shane >>>>> >>>> >>>> >>>> >>>> ------------------------------------------------------- >>>> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >>>> language >>>> that extends applications into web and mobile media. Attend the=20 >>>> live webcast >>>> and join the prime developer group breaking into this new coding=20 >>>> territory! >>>> http://sel.as-us.falkag.net/sel?cmd=3Dk&kid=110944&bid$1720&dat=1216= 42 >>>> _______________________________________________ >>>> sdljava-users mailing list >>>> sdl...@li... >>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>>> >>> >>> >>> >>> ------------------------------------------------------- >>> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >>> language >>> that extends applications into web and mobile media. Attend the live=20 >>> webcast >>> and join the prime developer group breaking into this new coding=20 >>> territory! >>> http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D110944&bid=3D241720&d= at=3D121642=20 >>> >>> _______________________________________________ >>> sdljava-users mailing list >>> sdl...@li... >>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >> >> >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >> language >> that extends applications into web and mobile media. Attend the live=20 >> webcast >> and join the prime developer group breaking into this new coding=20 >> territory! >> http://sel.as-us.falkag.net/sel?cmd=3Dk&kid=110944&bid$1720&dat=121642 >> _______________________________________________ >> sdljava-users mailing list >> sdl...@li... >> https://lists.sourceforge.net/lists/listinfo/sdljava-users >> > >------------------------------------------------------------------------ > >/* > * Libavformat API example: Output a media file in any supported > * libavformat format. The default codecs are used. > * > * Copyright (c) 2003 Fabrice Bellard > * > * Permission is hereby granted, free of charge, to any person obtaining= a copy > * of this software and associated documentation files (the "Software"),= to deal > * in the Software without restriction, including without limitation the= rights > * to use, copy, modify, merge, publish, distribute, sublicense, and/or = sell > * copies of the Software, and to permit persons to whom the Software is > * furnished to do so, subject to the following conditions: > * > * The above copyright notice and this permission notice shall be includ= ed in > * all copies or substantial portions of the Software. > * > * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRE= SS OR > * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILI= TY, > * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHA= LL > * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR = OTHER > * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISI= NG FROM, > * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALING= S IN > * THE SOFTWARE. > */ > >/* > * The above is included per the fill_yuv_image() function I borrowed fr= om the > * FFmpeg output_example.c. It is a cool little YUV generator... > * > */ > >#include <stdio.h> // for fprintf >#include <unistd.h> // for usleep > >#include <SDL/SDL.h> > >typedef struct { > unsigned char *data[4] ; > int linesize[4] ; >} myImage ; > >void fill_yuv_image(myImage *pict, int frame_index, int width, int heigh= t) >{ > int x, y, i; > > i =3D frame_index; > > /* Y */ > for(y=3D0;y<height;y++) { > for(x=3D0;x<width;x++) { > pict->data[0][y * pict->linesize[0] + x] =3D x + y + i * 3; > } > } > > /* Cb and Cr or U and V */ > for(y=3D0;y<height/2;y++) { > for(x=3D0;x<width/2;x++) { > pict->data[1][y * pict->linesize[1] + x] =3D 128 + y + i * 2= ; > pict->data[2][y * pict->linesize[2] + x] =3D 64 + x + i * 5; > } > } >} > >int main ( int argc, char *argv[] ) >{ > int flags, cnt =3D 0, looping =3D 1, w =3D 640, h =3D 480 ; > SDL_Surface *surface ; > SDL_Overlay *overlay ; > SDL_Rect area ; > SDL_Event event ; > myImage image ; > > SDL_Init ( SDL_INIT_VIDEO ) ; > > flags =3D SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL ; > if ( ( surface =3D SDL_SetVideoMode ( w, h, 0, flags ) ) =3D=3D NULL = ) > { > fprintf ( stderr, "SDL_SetVideoMode: %s\n", SDL_GetError() ) ; > return -1 ; > } > > /* > * request a YVU420P overlay - Y + V + U > */ > overlay =3D SDL_CreateYUVOverlay ( w, h, SDL_YV12_OVERLAY, surface ) = ; > if ( overlay =3D=3D NULL ) > { > fprintf ( stderr, "SDL_CreateYUVOverlay: %s\n", SDL_GetError() ) ; > goto cleanup ; > } > > area.x =3D 0 ; > area.y =3D 0 ; > area.w =3D w ; > area.h =3D h ; > > while ( looping ) > { > /* > * lock the YUV overlay surface before messing with the pixels > */ > SDL_LockYUVOverlay ( overlay ) ; > > /* > * swap the U and V planes since... > * the overlay is YVU420P and the image YUV420P > */ > image.data[0] =3D overlay->pixels[0] ; > image.data[1] =3D overlay->pixels[2] ; > image.data[2] =3D overlay->pixels[1] ; > image.linesize[0] =3D overlay->pitches[0] ; > image.linesize[1] =3D overlay->pitches[2] ; > image.linesize[2] =3D overlay->pitches[1] ; > > /* > * copy in a YUV image > */ > fill_yuv_image ( &image, cnt++, w, h ) ; > > /* > * unlock the YUV overlay surface after messing with the pixels > */ > SDL_UnlockYUVOverlay ( overlay ) ; > > /* > * finally, display the YUV image > */ > SDL_DisplayYUVOverlay ( overlay, &area ) ; > > /* > * check to see if the "q" key was pressed to quit > */ > if ( SDL_PollEvent ( &event ) ) > { > if ( event.type =3D=3D SDL_KEYDOWN ) > { > switch ( event.key.keysym.sym ) > { > case SDLK_q: > looping =3D 0 ; > break ; > } > } > } > > /* > * sleep for a bit to avoid over-driving the CPU > */ > usleep ( 20000 ) ; > } > > SDL_FreeYUVOverlay ( overlay ) ; > > cleanup: > > SDL_Quit ( ) ; > > return 0 ; >} > =20 > |
From: Ivan Z. G. <iva...@ya...> - 2006-03-06 02:50:04
|
Hi Shane, Had a glance at the code. From what I see it should be no problem to=20 get the YUV stuff implemented. I'll try to get it soon. Most likely I=20 will work on it next weekend... Cheers, -Ivan/ Ivan Z. Ganza wrote: > Great thanks, > > I will have a look at this and get back to you. > > Much appreciated, > -Ivan/ > > Shane M. Walton wrote: > >> Ivan, >> >> Here you go. Just press the "q" key to quit the example. >> >> Shane >> >> Ivan Z. Ganza wrote: >> >>> Greeting Shane, >>> >>> Any example code you can provide in C++ would be helpful. Or if you=20 >>> could give me a C program I can compile and run against sdl that=20 >>> tests the YUV I could then implement enough so those calls can be=20 >>> made on the sdljava side. Once I can see how the code needs to be=20 >>> utilized I can have some idea if it can be done easily... >>> >>> Thanks, >>> -Ivan/ >>> >>> Shane M. Walton wrote: >>> >>>> Thanks Ivan. >>>> >>>> The SDL_Overlay is very powerful when one would like to render video. >>>> >>>> Typically MPEG codecs encode/decode pixels into a YUV color space=20 >>>> which is more efficient to operate on than RGB. So DVD/MPEG2=20 >>>> rendering applications usually take advantage of the YUV overlay=20 >>>> acceleration capabilities of a video card. This is known as Xv in=20 >>>> the Linux world. All in all, what you get is the video on the=20 >>>> screen with little or no CPU overhead. The overlay architecture=20 >>>> also typically have scaling capabilities, which look much softer=20 >>>> than any software routine. >>>> >>>> I think it would be very worthwhile to have SDL_Overlay(s)=20 >>>> implemented in sdljava, as Java in general really seems to be=20 >>>> missing efficient video rendering capabilities. >>>> >>>> I can provide you with C/C++ source code examples if you are=20 >>>> interested in adding the SDL_Overlay functionality. It really=20 >>>> isn't too difficult. I would offer to add it, but I don't have a=20 >>>> clue as to how SWIG works, but always willing to learn. >>>> >>>> Shane >>>> >>>> Ivan Z. Ganza wrote: >>>> >>>>> Greetings Shane, >>>>> >>>>> Sorry that your having trouble. I just tried it myself and I don't=20 >>>>> see the image either. Just a blank window. Not sure when this=20 >>>>> stopped working. Should hit myself for not regression testing. I=20 >>>>> will try to figure out the problem. >>>>> >>>>> Don't want to add more bad news but I never implemented the YUV=20 >>>>> Overlay stuff. Don't really know much about that aspect. Is it=20 >>>>> just a few method calls or much more involved? I think I remember=20 >>>>> it wasn't easy to map (via swig) initially so that is why I=20 >>>>> skipped it. >>>>> >>>>> testimage seems to be working fine though. hmm. >>>>> >>>>> -Ivan/ >>>>> >>>>> Shane M. Walton wrote: >>>>> >>>>>> The current binary download for Linux i386 doesn=92t give me the=20 >>>>>> NullPointerException, but it doesn=92t show the test_bmp.bmp aka=20 >>>>>> power plant. >>>>>> >>>>>> My ultimate goal is to create a Java video application that can=20 >>>>>> render video using the YUV Overlay. Maybe it would just work, but=20 >>>>>> I don=92t feel all warm and fuzzy if the test application doesn=92= t.=20 >>>>>> Has anybody else had this issue? >>>>>> >>>>>> Shane >>>>>> >>>>>> ------------------------------------------------------------------= ------=20 >>>>>> >>>>>> >>>>>> *From:* sdl...@li...=20 >>>>>> [mailto:sdl...@li...] *On Behalf Of=20 >>>>>> *Shane M. Walton >>>>>> *Sent:* Friday, March 03, 2006 7:35 AM >>>>>> *To:* sdl...@li... >>>>>> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >>>>>> >>>>>> OS: Fedora Core 4 (i686) >>>>>> >>>>>> SDL: 1.2.8-3.2 >>>>>> >>>>>> JDK: Sun 1.5.0_06 >>>>>> >>>>>> SWIG: 1.3.24-2 >>>>>> >>>>>> The following happens with both stable release and cvs trunk=20 >>>>>> checkout: >>>>>> >>>>>> java -Djava.library.path=3D./lib -cp ./classes/=20 >>>>>> sdljava.video.SDLVideoTest >>>>>> >>>>>> Video subsystem initialized >>>>>> >>>>>> java.lang.NullPointerException >>>>>> >>>>>> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >>>>>> >>>>>> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >>>>>> >>>>>> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >>>>>> >>>>>> at java.lang.String.valueOf(String.java:2577) >>>>>> >>>>>> at java.lang.StringBuffer.append(StringBuffer.java:220) >>>>>> >>>>>> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >>>>>> >>>>>> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >>>>>> >>>>>> Seems like all accessors in SDLPixelFormat throw a=20 >>>>>> NullPointerException. >>>>>> >>>>>> Thanks. >>>>>> >>>>>> Shane >>>>>> >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------- >>>>> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >>>>> language >>>>> that extends applications into web and mobile media. Attend the=20 >>>>> live webcast >>>>> and join the prime developer group breaking into this new coding=20 >>>>> territory! >>>>> http://sel.as-us.falkag.net/sel?cmd=3Dk&kid=110944&bid$1720&dat=121= 642 >>>>> _______________________________________________ >>>>> sdljava-users mailing list >>>>> sdl...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>>>> >>>> >>>> >>>> >>>> ------------------------------------------------------- >>>> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >>>> language >>>> that extends applications into web and mobile media. Attend the=20 >>>> live webcast >>>> and join the prime developer group breaking into this new coding=20 >>>> territory! >>>> http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=3D110944&bid=3D241720&= dat=3D121642=20 >>>> >>>> _______________________________________________ >>>> sdljava-users mailing list >>>> sdl...@li... >>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>> >>> >>> >>> >>> >>> >>> ------------------------------------------------------- >>> This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 >>> language >>> that extends applications into web and mobile media. Attend the live=20 >>> webcast >>> and join the prime developer group breaking into this new coding=20 >>> territory! >>> http://sel.as-us.falkag.net/sel?cmd=3Dk&kid=110944&bid$1720&dat=12164= 2 >>> _______________________________________________ >>> sdljava-users mailing list >>> sdl...@li... >>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>> >> >> ----------------------------------------------------------------------= -- >> >> /* >> * Libavformat API example: Output a media file in any supported >> * libavformat format. The default codecs are used. >> * >> * Copyright (c) 2003 Fabrice Bellard >> * >> * Permission is hereby granted, free of charge, to any person=20 >> obtaining a copy >> * of this software and associated documentation files (the=20 >> "Software"), to deal >> * in the Software without restriction, including without limitation=20 >> the rights >> * to use, copy, modify, merge, publish, distribute, sublicense,=20 >> and/or sell >> * copies of the Software, and to permit persons to whom the Software i= s >> * furnished to do so, subject to the following conditions: >> * >> * The above copyright notice and this permission notice shall be=20 >> included in >> * all copies or substantial portions of the Software. >> * >> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,=20 >> EXPRESS OR >> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF=20 >> MERCHANTABILITY, >> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT=20 >> SHALL >> * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES=20 >> OR OTHER >> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,=20 >> ARISING FROM, >> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER=20 >> DEALINGS IN >> * THE SOFTWARE. >> */ >> >> /* >> * The above is included per the fill_yuv_image() function I borrowed=20 >> from the >> * FFmpeg output_example.c. It is a cool little YUV generator... >> * >> */ >> >> #include <stdio.h> // for fprintf >> #include <unistd.h> // for usleep >> >> #include <SDL/SDL.h> >> >> typedef struct { >> unsigned char *data[4] ; >> int linesize[4] ; >> } myImage ; >> >> void fill_yuv_image(myImage *pict, int frame_index, int width, int=20 >> height) >> { >> int x, y, i; >> >> i =3D frame_index; >> >> /* Y */ >> for(y=3D0;y<height;y++) { >> for(x=3D0;x<width;x++) { >> pict->data[0][y * pict->linesize[0] + x] =3D x + y + i * 3; >> } >> } >> >> /* Cb and Cr or U and V */ >> for(y=3D0;y<height/2;y++) { >> for(x=3D0;x<width/2;x++) { >> pict->data[1][y * pict->linesize[1] + x] =3D 128 + y + i * = 2; >> pict->data[2][y * pict->linesize[2] + x] =3D 64 + x + i * 5= ; >> } >> } >> } >> >> int main ( int argc, char *argv[] ) >> { >> int flags, cnt =3D 0, looping =3D 1, w =3D 640, h =3D 480 ; >> SDL_Surface *surface ; >> SDL_Overlay *overlay ; >> SDL_Rect area ; >> SDL_Event event ; >> myImage image ; >> >> SDL_Init ( SDL_INIT_VIDEO ) ; >> >> flags =3D SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL ; >> if ( ( surface =3D SDL_SetVideoMode ( w, h, 0, flags ) ) =3D=3D NULL= ) >> { >> fprintf ( stderr, "SDL_SetVideoMode: %s\n", SDL_GetError() ) ; >> return -1 ; >> } >> >> /* >> * request a YVU420P overlay - Y + V + U >> */ >> overlay =3D SDL_CreateYUVOverlay ( w, h, SDL_YV12_OVERLAY, surface )= ; >> if ( overlay =3D=3D NULL ) >> { >> fprintf ( stderr, "SDL_CreateYUVOverlay: %s\n", SDL_GetError() ) = ; >> goto cleanup ; >> } >> >> area.x =3D 0 ; >> area.y =3D 0 ; >> area.w =3D w ; >> area.h =3D h ; >> >> while ( looping ) >> { >> /* >> * lock the YUV overlay surface before messing with the pixels >> */ >> SDL_LockYUVOverlay ( overlay ) ; >> >> /* >> * swap the U and V planes since... >> * the overlay is YVU420P and the image YUV420P >> */ >> image.data[0] =3D overlay->pixels[0] ; >> image.data[1] =3D overlay->pixels[2] ; >> image.data[2] =3D overlay->pixels[1] ; >> image.linesize[0] =3D overlay->pitches[0] ; >> image.linesize[1] =3D overlay->pitches[2] ; >> image.linesize[2] =3D overlay->pitches[1] ; >> >> /* >> * copy in a YUV image >> */ >> fill_yuv_image ( &image, cnt++, w, h ) ; >> >> /* >> * unlock the YUV overlay surface after messing with the pixels >> */ >> SDL_UnlockYUVOverlay ( overlay ) ; >> >> /* >> * finally, display the YUV image >> */ >> SDL_DisplayYUVOverlay ( overlay, &area ) ; >> >> /* >> * check to see if the "q" key was pressed to quit >> */ >> if ( SDL_PollEvent ( &event ) ) >> { >> if ( event.type =3D=3D SDL_KEYDOWN ) >> { >> switch ( event.key.keysym.sym ) >> { >> case SDLK_q: >> looping =3D 0 ; >> break ; >> } >> } >> } >> >> /* >> * sleep for a bit to avoid over-driving the CPU >> */ >> usleep ( 20000 ) ; >> } >> >> SDL_FreeYUVOverlay ( overlay ) ; >> >> cleanup: >> >> SDL_Quit ( ) ; >> >> return 0 ; >> } >> =20 >> > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting=20 > language > that extends applications into web and mobile media. Attend the live=20 > webcast > and join the prime developer group breaking into this new coding=20 > territory! > http://sel.as-us.falkag.net/sel?cmd=3Dlnk&kid=110944&bid$1720&dat=12164= 2 > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users |
From: Shane M. W. <swa...@co...> - 2006-03-06 03:18:49
|
Ivan, That is great news. I look forward to testing out the performance in Java. Thanks! Shane Ivan Z. Ganza wrote: > Hi Shane, > > Had a glance at the code. From what I see it should be no problem to > get the YUV stuff implemented. I'll try to get it soon. Most likely > I will work on it next weekend... > > Cheers, > -Ivan/ > > Ivan Z. Ganza wrote: > >> Great thanks, >> >> I will have a look at this and get back to you. >> >> Much appreciated, >> -Ivan/ >> >> Shane M. Walton wrote: >> >>> Ivan, >>> >>> Here you go. Just press the "q" key to quit the example. >>> >>> Shane >>> >>> Ivan Z. Ganza wrote: >>> >>>> Greeting Shane, >>>> >>>> Any example code you can provide in C++ would be helpful. Or if >>>> you could give me a C program I can compile and run against sdl >>>> that tests the YUV I could then implement enough so those calls can >>>> be made on the sdljava side. Once I can see how the code needs to >>>> be utilized I can have some idea if it can be done easily... >>>> >>>> Thanks, >>>> -Ivan/ >>>> >>>> Shane M. Walton wrote: >>>> >>>>> Thanks Ivan. >>>>> >>>>> The SDL_Overlay is very powerful when one would like to render video. >>>>> >>>>> Typically MPEG codecs encode/decode pixels into a YUV color space >>>>> which is more efficient to operate on than RGB. So DVD/MPEG2 >>>>> rendering applications usually take advantage of the YUV overlay >>>>> acceleration capabilities of a video card. This is known as Xv in >>>>> the Linux world. All in all, what you get is the video on the >>>>> screen with little or no CPU overhead. The overlay architecture >>>>> also typically have scaling capabilities, which look much softer >>>>> than any software routine. >>>>> >>>>> I think it would be very worthwhile to have SDL_Overlay(s) >>>>> implemented in sdljava, as Java in general really seems to be >>>>> missing efficient video rendering capabilities. >>>>> >>>>> I can provide you with C/C++ source code examples if you are >>>>> interested in adding the SDL_Overlay functionality. It really >>>>> isn't too difficult. I would offer to add it, but I don't have a >>>>> clue as to how SWIG works, but always willing to learn. >>>>> >>>>> Shane >>>>> >>>>> Ivan Z. Ganza wrote: >>>>> >>>>>> Greetings Shane, >>>>>> >>>>>> Sorry that your having trouble. I just tried it myself and I >>>>>> don't see the image either. Just a blank window. Not sure when >>>>>> this stopped working. Should hit myself for not regression >>>>>> testing. I will try to figure out the problem. >>>>>> >>>>>> Don't want to add more bad news but I never implemented the YUV >>>>>> Overlay stuff. Don't really know much about that aspect. Is it >>>>>> just a few method calls or much more involved? I think I remember >>>>>> it wasn't easy to map (via swig) initially so that is why I >>>>>> skipped it. >>>>>> >>>>>> testimage seems to be working fine though. hmm. >>>>>> >>>>>> -Ivan/ >>>>>> >>>>>> Shane M. Walton wrote: >>>>>> >>>>>>> The current binary download for Linux i386 doesn’t give me the >>>>>>> NullPointerException, but it doesn’t show the test_bmp.bmp aka >>>>>>> power plant. >>>>>>> >>>>>>> My ultimate goal is to create a Java video application that can >>>>>>> render video using the YUV Overlay. Maybe it would just work, >>>>>>> but I don’t feel all warm and fuzzy if the test application >>>>>>> doesn’t. Has anybody else had this issue? >>>>>>> >>>>>>> Shane >>>>>>> >>>>>>> ------------------------------------------------------------------------ >>>>>>> >>>>>>> >>>>>>> *From:* sdl...@li... >>>>>>> [mailto:sdl...@li...] *On Behalf Of >>>>>>> *Shane M. Walton >>>>>>> *Sent:* Friday, March 03, 2006 7:35 AM >>>>>>> *To:* sdl...@li... >>>>>>> *Subject:* [sdljava-users] SDLVideoTest fails on FC4 >>>>>>> >>>>>>> OS: Fedora Core 4 (i686) >>>>>>> >>>>>>> SDL: 1.2.8-3.2 >>>>>>> >>>>>>> JDK: Sun 1.5.0_06 >>>>>>> >>>>>>> SWIG: 1.3.24-2 >>>>>>> >>>>>>> The following happens with both stable release and cvs trunk >>>>>>> checkout: >>>>>>> >>>>>>> java -Djava.library.path=./lib -cp ./classes/ >>>>>>> sdljava.video.SDLVideoTest >>>>>>> >>>>>>> Video subsystem initialized >>>>>>> >>>>>>> java.lang.NullPointerException >>>>>>> >>>>>>> at sdljava.video.SDLPixelFormat.getPalette(SDLPixelFormat.java:61) >>>>>>> >>>>>>> at sdljava.video.SDLPixelFormat.toString(SDLPixelFormat.java:375) >>>>>>> >>>>>>> at sdljava.video.SDLSurface.toString(SDLSurface.java:1122) >>>>>>> >>>>>>> at java.lang.String.valueOf(String.java:2577) >>>>>>> >>>>>>> at java.lang.StringBuffer.append(StringBuffer.java:220) >>>>>>> >>>>>>> at sdljava.video.SDLVideoTest.init(SDLVideoTest.java:21) >>>>>>> >>>>>>> at sdljava.video.SDLVideoTest.main(SDLVideoTest.java:70) >>>>>>> >>>>>>> Seems like all accessors in SDLPixelFormat throw a >>>>>>> NullPointerException. >>>>>>> >>>>>>> Thanks. >>>>>>> >>>>>>> Shane >>>>>>> >>>>>> >>>>>> >>>>>> >>>>>> ------------------------------------------------------- >>>>>> This SF.Net email is sponsored by xPML, a groundbreaking >>>>>> scripting language >>>>>> that extends applications into web and mobile media. Attend the >>>>>> live webcast >>>>>> and join the prime developer group breaking into this new coding >>>>>> territory! >>>>>> http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 >>>>>> _______________________________________________ >>>>>> sdljava-users mailing list >>>>>> sdl...@li... >>>>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>>>>> >>>>> >>>>> >>>>> >>>>> ------------------------------------------------------- >>>>> This SF.Net email is sponsored by xPML, a groundbreaking scripting >>>>> language >>>>> that extends applications into web and mobile media. Attend the >>>>> live webcast >>>>> and join the prime developer group breaking into this new coding >>>>> territory! >>>>> http://sel.as-us.falkag.net/sel?cmd=lnk&kid=110944&bid=241720&dat=121642 >>>>> >>>>> _______________________________________________ >>>>> sdljava-users mailing list >>>>> sdl...@li... >>>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>>> >>>> >>>> >>>> >>>> >>>> >>>> ------------------------------------------------------- >>>> This SF.Net email is sponsored by xPML, a groundbreaking scripting >>>> language >>>> that extends applications into web and mobile media. Attend the >>>> live webcast >>>> and join the prime developer group breaking into this new coding >>>> territory! >>>> http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 >>>> _______________________________________________ >>>> sdljava-users mailing list >>>> sdl...@li... >>>> https://lists.sourceforge.net/lists/listinfo/sdljava-users >>>> >>> >>> ------------------------------------------------------------------------ >>> >>> >>> /* >>> * Libavformat API example: Output a media file in any supported >>> * libavformat format. The default codecs are used. >>> * >>> * Copyright (c) 2003 Fabrice Bellard >>> * >>> * Permission is hereby granted, free of charge, to any person >>> obtaining a copy >>> * of this software and associated documentation files (the >>> "Software"), to deal >>> * in the Software without restriction, including without limitation >>> the rights >>> * to use, copy, modify, merge, publish, distribute, sublicense, >>> and/or sell >>> * copies of the Software, and to permit persons to whom the Software is >>> * furnished to do so, subject to the following conditions: >>> * >>> * The above copyright notice and this permission notice shall be >>> included in >>> * all copies or substantial portions of the Software. >>> * >>> * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, >>> EXPRESS OR >>> * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF >>> MERCHANTABILITY, >>> * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT >>> SHALL >>> * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES >>> OR OTHER >>> * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, >>> ARISING FROM, >>> * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER >>> DEALINGS IN >>> * THE SOFTWARE. >>> */ >>> >>> /* >>> * The above is included per the fill_yuv_image() function I borrowed >>> from the >>> * FFmpeg output_example.c. It is a cool little YUV generator... >>> * >>> */ >>> >>> #include <stdio.h> // for fprintf >>> #include <unistd.h> // for usleep >>> >>> #include <SDL/SDL.h> >>> >>> typedef struct { >>> unsigned char *data[4] ; >>> int linesize[4] ; >>> } myImage ; >>> >>> void fill_yuv_image(myImage *pict, int frame_index, int width, int >>> height) >>> { >>> int x, y, i; >>> >>> i = frame_index; >>> >>> /* Y */ >>> for(y=0;y<height;y++) { >>> for(x=0;x<width;x++) { >>> pict->data[0][y * pict->linesize[0] + x] = x + y + i * 3; >>> } >>> } >>> >>> /* Cb and Cr or U and V */ >>> for(y=0;y<height/2;y++) { >>> for(x=0;x<width/2;x++) { >>> pict->data[1][y * pict->linesize[1] + x] = 128 + y + i * 2; >>> pict->data[2][y * pict->linesize[2] + x] = 64 + x + i * 5; >>> } >>> } >>> } >>> >>> int main ( int argc, char *argv[] ) >>> { >>> int flags, cnt = 0, looping = 1, w = 640, h = 480 ; >>> SDL_Surface *surface ; >>> SDL_Overlay *overlay ; >>> SDL_Rect area ; >>> SDL_Event event ; >>> myImage image ; >>> >>> SDL_Init ( SDL_INIT_VIDEO ) ; >>> >>> flags = SDL_HWSURFACE | SDL_ASYNCBLIT | SDL_HWACCEL ; >>> if ( ( surface = SDL_SetVideoMode ( w, h, 0, flags ) ) == NULL ) >>> { >>> fprintf ( stderr, "SDL_SetVideoMode: %s\n", SDL_GetError() ) ; >>> return -1 ; >>> } >>> >>> /* >>> * request a YVU420P overlay - Y + V + U >>> */ >>> overlay = SDL_CreateYUVOverlay ( w, h, SDL_YV12_OVERLAY, surface ) ; >>> if ( overlay == NULL ) >>> { >>> fprintf ( stderr, "SDL_CreateYUVOverlay: %s\n", SDL_GetError() ) ; >>> goto cleanup ; >>> } >>> >>> area.x = 0 ; >>> area.y = 0 ; >>> area.w = w ; >>> area.h = h ; >>> >>> while ( looping ) >>> { >>> /* >>> * lock the YUV overlay surface before messing with the pixels >>> */ >>> SDL_LockYUVOverlay ( overlay ) ; >>> >>> /* >>> * swap the U and V planes since... >>> * the overlay is YVU420P and the image YUV420P >>> */ >>> image.data[0] = overlay->pixels[0] ; >>> image.data[1] = overlay->pixels[2] ; >>> image.data[2] = overlay->pixels[1] ; >>> image.linesize[0] = overlay->pitches[0] ; >>> image.linesize[1] = overlay->pitches[2] ; >>> image.linesize[2] = overlay->pitches[1] ; >>> >>> /* >>> * copy in a YUV image >>> */ >>> fill_yuv_image ( &image, cnt++, w, h ) ; >>> >>> /* >>> * unlock the YUV overlay surface after messing with the pixels >>> */ >>> SDL_UnlockYUVOverlay ( overlay ) ; >>> >>> /* >>> * finally, display the YUV image >>> */ >>> SDL_DisplayYUVOverlay ( overlay, &area ) ; >>> >>> /* >>> * check to see if the "q" key was pressed to quit >>> */ >>> if ( SDL_PollEvent ( &event ) ) >>> { >>> if ( event.type == SDL_KEYDOWN ) >>> { >>> switch ( event.key.keysym.sym ) >>> { >>> case SDLK_q: >>> looping = 0 ; >>> break ; >>> } >>> } >>> } >>> >>> /* >>> * sleep for a bit to avoid over-driving the CPU >>> */ >>> usleep ( 20000 ) ; >>> } >>> >>> SDL_FreeYUVOverlay ( overlay ) ; >>> >>> cleanup: >>> >>> SDL_Quit ( ) ; >>> >>> return 0 ; >>> } >>> >>> >> >> >> >> ------------------------------------------------------- >> This SF.Net email is sponsored by xPML, a groundbreaking scripting >> language >> that extends applications into web and mobile media. Attend the live >> webcast >> and join the prime developer group breaking into this new coding >> territory! >> http://sel.as-us.falkag.net/sel?cmd=lnk&kid0944&bid$1720&dat1642 >> _______________________________________________ >> sdljava-users mailing list >> sdl...@li... >> https://lists.sourceforge.net/lists/listinfo/sdljava-users > > > > > ------------------------------------------------------- > This SF.Net email is sponsored by xPML, a groundbreaking scripting > language > that extends applications into web and mobile media. Attend the live > webcast > and join the prime developer group breaking into this new coding > territory! > http://sel.as-us.falkag.net/sel?cmd=k&kid0944&bid$1720&dat1642 > _______________________________________________ > sdljava-users mailing list > sdl...@li... > https://lists.sourceforge.net/lists/listinfo/sdljava-users > |